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AllenY

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Everything posted by AllenY

  1. You could just pack up and move whenever the enemy come, they destroy barracks and houses, then an army deestroys them from some other place they never saw.
  2. I have 4 chickens, 2 are about 2 years old, the other are around 1 and a half. They are all orange-ish brown except one which is white and has a long neck. It is this one that is sick. I let them scratch around in our backyard and frontyard, feed them leftovers and grain/pellets. They've all been ok except once in the past where we beleive one got mites but recovered. The white one is lethargic and refuses to eat and doesn't drink much either. THere appears to be a lump in front of its throat although im not sure if I'm i'm just noticing it because I looked closely. I'm pretty sure its been there for a while. Often, a thick clear liquid spills out of its mouth. Normally, it won't come near people but it actually let me pick it up and massage its front, whereupon it stopped moving and nearly fell asleep before moving away after 10 minutes. Please help, ask fro any other details, I haven't tried anything yet since I don't know what to do. Edit: It also makes odd shakes of the head, strechting its neck and flexing it in funny ways.
  3. Thread about other RTS games you play. I play RIse of nations, all teh age of empires, occasionally Earth Empire and of course, 0ad. I was playing AOEIII but I ragequit since they didn't tell me nothing. My town is being attacked, like 2 plantations are destroyed before I notice. My ally gets wiped out, it only notifies me afterwards. Normally, that sort of thing happens too, I build up army then look at minimap and go "wait, where did my allies go?" AI sucks.
  4. The Gokturks would be nice, they are sort of European sort of Asian. Had a huge empire, had Mongolia, Caucasus, etc.
  5. Maybe when you build a road, it is ignored unless you select your unit and make it snap onto the road manually? I've seen roads implemented great in Imperium Romanum but that's a city building game.
  6. Those look good! Maybe, instead of rubble just vanishing, for some nations, the stuff burns up since the Iberians, Gauls and Britons buildings are all mostly flammable? It could be applied to smaller things in the Greek & Roman places too.
  7. Maybe you have to garrison actors or minstrels inside, and they work there? Or have normal people inside who lose stamina or gain morale or something. Also, make it so only spectating units get the boost after spectating a while.
  8. Maybe you can train a unit called "Actor" or "Minstrel" or something and you have to garrison them inside? And only when they arr garrisoned is there any effect, and they can work normally outside the theatre but not be as good as fighting or working, etc. Or, you could just have to garrison normal people inside, and they lose stamina (when its implemented) while inside, or get morale, something like that?
  9. Hehehe, this one's not really serious, but its a good one to post here: Ascendo Tuum! (Up Yours!)
  10. For the tier thing, maybe more first tier units are made at civ centres and more second tiers are at barracks? Idk.
  11. Another Eastern civ, Gokturks, they were sort of Caucasian sort of Mongol, they had an empire that stretched from Mongolia to Caucasus, most of south Siberia, Most of North silk road area.
  12. I tried a few more things, a few more times, still can't get it to work.
  13. Hey, I know I;m late to the party but I reckon the tiles for the fortress are a little too dark, like slate or something, reminds me of the Enlightenment age sort of buildings. I don't know The plaster is to white is'nit?
  14. Lydia, a kingdom from western Asia Minor, it had died out by 546BC so slightly out of the 500BC-0AD time frame... BUT It was the naem of the Persian satrapy there and in the Roman Empire, it became a province that was once part of Asia. It is thought they invented coins. It continued to exist as part of the Eastern Roman Empire until it fell to the Turks. Also Lud, mythical king of Britain after whom London is supposed to be named, supposed father of first British individual known to history, Cassivellaunus, the person after which Ludgate is named, meant to son of Heli, another mythical king. Reigned around 75BC to 25BC
  15. I mean Far and Central Eastern, e.g. China, Japan, Vietnam, Siberia, etc. It seems like they are all from a mod and that only neareastern nations will be in the real game.
  16. Are Eastern civilizations ever going to be implemented as part of the actual thing though, not as a mod?
  17. I know, I mean for future ideas. Hen we can look back on 0ad Alpha Kronos 11 and think "remember those days when campaigns didn't exist?" lilstewie, your profile pic os from AOEII right?
  18. https://docs.google.com/spreadsheet/ccc?key=0Aq7wDO7IjTE7dG1Dejd0Q1Vwcm9fdG5tcWtrN1piOXcThat's the spreadsheet for animal sounds.
  19. Hmm... I don't know. I'll use a different computer.
  20. Mayans Nubians Guptas/Mauryans (Indians) Goguryeo (Koreans) Han/Some other ones? lol( Chinese) It would be good to see a sort of Mississipian culture, like Iroquis or something.
  21. I would like the Hans too, I'm CHinese myself. I know they had very good long range weapons, e.g. crossbows, trebuchets, etc. and they were much better than the European model. They also had a much stronger cavalry department. I'm pretty sure gunpowder weapons weren't around back then though. Add the Vietnamese maybe, with fast, agile troops and little perks. They weren't really an open field battle type.
  22. It says the zip file is corrupted...again.
  23. Sorry, what do you mean "wondering"? Don't really get you.
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