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Atenmeses52

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Everything posted by Atenmeses52

  1. yeah, I was thinking we could make that be like the market. We could put the bazaar stalls from the Mauryan market in that courtyard, and use lots of props to fill the space.
  2. Could we just make a rough model of the facade and put it on a temporary detached model? Also, we could think about props and other (semi-) detached buildings like the temple and market.
  3. Here is my entry in my Design Document: Generic Name: Palace. Specific Name: Bit’ Malka Class: Civic Centre. Appearance: It should seem to be cut into the face of a mountain. It should look grand and heavily Hellenized. (For inspiration look at the Treasury and Monastery of Petra) History: . Special:.
  4. I can help with Mesopotamian civs (Assyrians especially), Phoenicians, and Egyptians. Maybe others but those are my favorites and I can get a lot of images and research for them.
  5. If there were to be a prequel to the game, other Bronze-Age civilizations (assyrians, mycenaeans, minoans, hebrews) could be added too!
  6. I know this isn't a reconstruction but this is an example of "detached" Nabataean architecture from one of their cities in Syria (Bosra: more pictures here: http://commons.wikimedia.org/wiki/Category:Bosra).
  7. This might be a bit better: Here is a city garden called Paradeisios (paradise) Here is a proposed reconstruction of the Khazaneh (treasury) of Petra: And here is the reconstruction of the great temple of Petra (from 100AD perfectly within our time period):
  8. I'm not really sure. It seems like there was some decoration (clearly ornate architecture on the facades) but they seem shockingly plain on the interiors. There were mosaics though and I found a really cool painted ceiling image that I'll try to track down again. Other than that though, I'm not sure. Here is the painted ceiling from Little Petra
  9. Here are some general architectural references: 1) Floor mosaics: much like the Romans, but have a slightly more eastern feel to them. Look an awful lot like Early Byzantine art (this is actually from a Nabataean Temple repossessed as a church) 2)Facades: The first facade is more stylistically classical. The second is more Eastern. 3) Interiors: I'm not sure how useful these will be, but they might help a little:
  10. Your emblem is fine for now... we can come back to it later. If we want to begin working on this mod, we should start doing buildings and units and gathering references for them. If anyone has time, it might be cool to play around with the cliff-side dwellings concept. Even if we use a Petra-style building for a wonder easter-egg in Atlas, it might be cool.
  11. Here is something that is a little before our time period, but might be useful for building artists... it's a guide to Ancient Egyptian architecture. http://www.reshafim.org.il/ad/egypt/building/elements.htm
  12. It happens for me with elephant units
  13. okay... I still like the symbol you made We could use it, it's just that there is a bit of open space in the bottom of it and I thought it might be nice to fill it with another symbol. The crescent disk thing I mentioned before is the second picture that I posted. It is like a normal circle, just with a crescent inscribed on the bottom. I honestly don't care which other symbol you pick to use-- any of the three that I posted should be fine-- I just thought it might add a bit more extravagance to the symbol you designed!
  14. It looks that way at least... See this http://www.wildfiregames.com/forum/index.php?showtopic=16960
  15. Nabataean reliefs are hard to come by, so I found some other (mostly Canaanite) near-eastern equivalents Also, the style of patterning on this type of hat (kefiyyeh) is very traditional:
  16. For the Ptolemies, you could even make an Ancient Egyptian wonder, like the temples of Luxor and Karnak, or the Great Sphinx, or the temple at Abu Simbel pictured below: some lesser known egyptian wonders are the Colossi of Memnon, the colossus of Rameses II at Memphis, and Amenhotep III's grand palace at Malqata (Malkata? I'm not sure on the spelling)
  17. I like that a lot Lion.Kanzen, but I think having more traditional symbols, like an 8-pointed star or the others found here (although there was heavy borrowing going on from the Egyptians and Persians) might better suit them. maybe we could combine the cornucopia with a round symbol, like the 8-pointed star or crescent moon and sun-disk (to the left of the star and below the winged disk and Egyptian-esque eye) Also, a note on Queen Gamilath-- I looked into having her as a hero, but I didn't see all that much in her that there wasn't in other kings. We might replace Aretas I with her though, seeing as he is the least important of our three heroes (Aretas III, Obodas I, and Aretas I) Tambien, gracias por todo su ayuda con este mod!
  18. Yeah... after you play a lot with people who play a lot you begin to realize that every match you play is roughly the same..... It's still my favorite board game by far though!
  19. Those look amazing! Could you maybe put it next to a screenshot of the Hanging Gardens to see scale and differences in the basic model design? Otherwise, I love them!
  20. I thought it might be cool to implement something like it as the campaign mode for 0 A.D. It's fun on its own, I can't even imagine it as a part of 0 A.D.!
  21. I was just wondering if anyone here has tried/plays the classic strategy board game, Diplomacy. I love it a lot and thought you guys would like it too! Here's an online game site: http://webdiplomacy.net/ It's like Risk minus the luck on steroids!
  22. We also do know that there were public storerooms of weapons from sources like Herodotus, who mentions that the Lydian King, Croesus, locked the weapons storerooms after hearing a prophesy that his son would be killed by an iron spear.
  23. The ancient Greeks would place hermai (or herms) at road intersections to ensure divine protection of travelers... http://en.wikipedia.org/wiki/Herma
  24. Just in case anyone needs my help, I am learning to read write (and speak! )Ancient Egyptian hieroglyphs. I can maybe find a way to do some inscriptions for buildings (this was very common even in Ptolemaic times) Also, Even though Greek was widely spoken, the vast majority of Egyptians under Ptolemaic rule spoke Late Egyptian--I can provide basic translations for everything: Here is some off the top of my head: Civic Center (Palace): pr aA (pronounced Per A-A (for Semitic language speakers, first A is ayin, second A is alef) House: h (pronounced he) or pr (pronounced per) Temple: Hwt-nTr (pronounced Hoot-netjer) Library: pr sS.w (pronounced per seshu Units: nDs.t (pronounced nedjeset)--woman, female commoner, also s.t (pron, set, meaning woman, wife) is acceptable For Greek-based units and heroes I'd use the Greek names ie: Kleruchoi etc... Also, here are some building references for the architectural style used under the Ptolemies: Temple of Esna Khnum (The moon god and a creator god) Temple of Isis on the Island of Philae Funny story behind this one: The Roman Emperor Trajan was very enthralled by Egyptian society, so he ordered the construction of a private gateway just for his personal use to the island of Philae so that he could visit the above Temple of Isis. This is it. It blends Greco-Roman and Egyptian styles to form a uniquely (slightly post-Ptolemaic) style
  25. Those names seem a little too Greek and Hebrew. If you see the names of the units posted by The Crooked Philosopher they are significantly more Arabic/Aramaic in origin (the -in ending vs. the -im ending) Nabataean was a language based very much on Aramaic (like Hebrew) but it was significantly closer to Arabic. There was, however, clearly a heavy Greek cultural influence, so I wouldn't mind having a little bit of Greek in things, but I'd stick to at least Semitic languages (like Arabic, Hebrew, or Aramaic) for naming purposes. I actually already have names in my Design Document. I used ancient Syriac/Aramaic, which is pretty close to Imperial Aramaic, which was a lingua franca of the region during our time period anyway. If anyone speaks Aramaic, or knows Nabataean (maybe even Hijazi or Jordanian Arabic,but I already know Classical (3arabi fus7a) Arabic and Lebanese Arabic), it could be useful though. Also, @The Crooked Philosopher, Those references are great! Thanks! Do we know if there is a way to legally take their models and use them in our game? I know modders of Civ IV can do this with Empire Earth building models, but I like those models and it might save a lot of work...
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