Jump to content


Community Members
  • Content Count

  • Joined

  • Last visited

  • Days Won


Everything posted by Atenmeses52

  1. Hey everyone, I have a quick question. I was just looking at the latest SVN version, and I saw that the game interface now supports other alphabets... does this mean that it's now possible to write the unit/building names, for the Athenians let's say, in Ancient Greek in the Greek script, rather than what we have now (a transliteration into the Latin script)? If so, I think that would add another level of realism to the game. This could get very interesting and somewhat exotic, especially if we made use of some of the lesser-known scripts, ie: Old Persian Cuneiform (which is Unicode Supporte
  2. For the color I might do a metallic iron sort of color, since the Hittites were known for their early development of iron working... Just a thought though... Also: Really great building references: http://www.hattusadaikigun.com/eng/hattusa.html http://www.hattuscha.de/English/yazilikaya.htm
  3. That looks amazing!... But where are the bunnies?
  4. @Mythos: I updated it to say "wooden tower" @Lion: What is the generic name?
  5. I agree-- If you look at artists' reconstructions of what Egyptian houses looked like, or even if you look at photographs of older houses in Egypt, you see that they are not very colorful: I think that if we made them less colorful, it would look more realistic Also, maybe if we toned down the yellowish texturing, and made it a bit more like white-washed walls, they would look more realistic If we just keep in mind that the major building materials in Egypt are and were mud bricks and stucco/plaster to cover them up, it would help
  6. -The Assyrian King Ashurbanipal I think we could maybe give them a unique siege unit that is a "field salter" that prevents enemy farms from growing food, and also kills local animals (the goats and gazelles and camels etc... that often spawn near a city center) We could do this in addition to a "deportation" bonus... See: http://en.wikipedia.org/wiki/Military_history_of_the_Neo-Assyrian_Empire#Psychological_warfare
  7. I have a proposition for the Phoenicians: I think that we should include some features of nearby city-states (Mari, Ebla, Ugarit) that weren't necessarily 100% Phoenician but rather were ruled by other local Canaanite tribes. For details, see this documentary: http://www.youtube.com/watch?v=_5oY_lIoOWk Also, as for the heroes: I agree that Hiram would be a great choice! Also Pygmalion (or Pu'mayyaton) http://en.wikipedia.org/wiki/Pygmalion_of_Tyre and Abdi-Milkutti http://en.wikipedia.org/wiki/Abdi-Milkutti both of them seem to be among the greatest leaders of their Phoenician City States
  8. I'm pretty sure it can mean 'pertaining to the Indian Subcontinent" as well: http://en.wikipedia.org/wiki/Indic
  9. Thanks so much! This is super helpful! Just a question on these-- is "ch" supposed to represent an English ch, a French ch (English "sh"), or a German ch (guttural sound)?
  10. Hey Everyone, Here's what I've got for the Culture Groupings (meaning shared building styles, unit styles, and good historical relations) I think we should hold off on introducing any other new civilizations for now, at least until we have made more solid progress on the ones that will definitely be included. (NB: An "x" after a civilization name mean a Design Document has been started for that civilization) Proto-Greek: Minoan Mycenaean (sort of Lydian) Anatolian: Hittite Lydian (I think this is a possibility if we include Troy with them) Levantine: Phoenician x Hebrew/Israelite x (Syria
  11. Also these: For the Palace/City Center: A house: Maybe useful for the civilization emblem?: An overall City plan for the size of buildings:
  12. For future reference: This is full of images that have everything from architectural details, to ships, to soldiers, to civilians: http://www.latsis-foundation.org/default.asp?pid=92&la=2&bID=27&libID=1
  13. The other (feasible) option, of course, would be to just write out the Demotic/Egyptian words for everything in the Coptic alphabet... that might be an easier alternative if the hieroglyphs don't work out... Either way, we should focus on getting accurate transliterations for everything--if you are planning on including the Seleucids in the future, might you need Aramaic/Syriac translations/transliterations (if so, I can do these too!)
  14. Here they are: City Center: pr-'a (pronounced per- a- a) House: pr (pron. per) OR ḥwt (pronounced kh (or german/scottish ch) oot Market: (can't get an exact translation: this means house of things of demand)ḥwt-n-ḫt.w-wḫa.w (pron. khoot en khetoo wekhaaoo) Dock: ḥwt-n-dpt.w (pron. khoot en depetoo) Barracks: ḥwt-n-mš' (pron. khoot en mesha) Stone wall: h-n-njwt (pron. heh-en-niwt) Stone tower: mktr (pron. mekter-- actually the etymological origin of the word "migdol" in Hebrew) City gate: sba-n-njwt (pron. sebba en niwt) Defense Tower: mktr-n-ḏw (pron. mekter en djoo) Outpost or Watchtower: mk
  15. Hey guys, Sorry I haven't been on here in a while, but I've been super busy with work and stuff I just wanted to weigh in on the discussion on the proper way to transliterate Ancient Egyptian-- there are a few schools of thought on this: since we don't exactly know how Egyptian sounded, we generally guess which vowels went where, due to clues from Coptic and other related languages... for the case of hw.t-ntr Lion's transliteration is the generally accepted one... there should be a dot under the h though... Although having demotic as the transliterated language would be nice, I haven't been ab
  16. Here are some names for it: For the Ptolemaic name, the Egyptian is ḥwt-ḫȝw (pron. Hoot-Khau or Hoot-Ghau) For the Iberians, the Basque word for blacksmith is errementari For the Celts: Gabha Mauryans: lohakAra
  17. What if the nomadic civs had buildings whose HPs decline as time goes on, so they can never stay in the same place for too long. This would also control the number of units that are trainable at a given time because they wouldn't be able to train that many units in one place if their buildings only temporary...
  18. I might be wrong, but I feel like having Ancient Jews worshiping pagan gods who were condemned as blasphemous in the Bible might be even more offensive than having their temple be destroyed. I'd be interested to hear a Jewish person's point of view on this... (I'm not looking for an argument --I just want to know what will be best for this mod!)
  19. This brings us back to the argument we had in the Mauryans thread where some people felt that it would be a bad idea to destroy Hindu temples in the game. I believe they settled on making the temple a normal building with no religious symbols on it. Maybe we could do something similar?
  20. Here's what I'm thinking for the Hebrews: Since most of their architecture is the same as the Phoenicians' architecture, we should just have them use the same building set with minor differences (ie: Phoenicians get a bigger better dock building and Hebrews have a synagogue instead of the Phoenician temple). This combination would work like the Hellenes (Split a group called Canaanites into Phoenicians and Hebrews). We could do the same for other related civs. (Assyrians and Babylonians; Minoans and Mycenaeans; Egyptians and Nubians) Any thoughts?
  21. I could probably do monthly/ bimonthly updates to our website/wordpress/moddb/sourceforge until June, then I could probably do weekly updates...
  22. The original temple design idanwin did looked a little too Hellenistic/Roman. I'd send it to the people trying to make the Ptolemies though! I'm sure they could use it. I love the new one! Also, is there a way I can get into the sourceforge group... my username is Atenmeses52. Thanks and keep up the good work!
  23. Here is the translation document: https://docs.google.com/spreadsheet/ccc?key=0Aor_Zz3pHuL3dGFyNFdDY0g4X1lKb0cwTm1rX0tLTEE&usp=sharing If anyone can help out, send me your gmail address so I can add you to the list of editors.
  24. This thread is dedicated to Translations for Unit Voices. I want to make this a big part of what makes our mod really interesting. I will post a list of things the units say later. Special Request: If anyone here knows Proto-Greek, Luwian, or Akkadian, please help us with this! (Below taken from 0 A.D. official Voice Thread) 5 VOICES FOR TRANSLATION Note: For some civilisations, words such as "lord", "liege" could be replaced with "Emperor", "King" or similar. For example, Romans might say "For the glory of the Emperor" (in Latin), Persians the same thing (in Persian), Hellenes would have t
  • Create New...