Jump to content

Patricius

Community Members
  • Posts

    41
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Patricius

  1. Females could be slower builders due to a lesser strength, but, say, for berry picking they might be faster and more dexterous.
  2. It could be something that a peasant constructs himself automatically to make a shorter route once a tech has been researched. It would make an acropolis hill in a Greek settlement look pretty and act as a core of a settlement without bottlenecks.
  3. The roads created by the settlers themselves would be the only way to do it. Roads built specially would be barely used. Maybe there could be a tech that needs to researched. Once it is, the Roman and Persians would lay out a road on any tracks they use commonly.
  4. Like that music a lot. Rustic. Will there more SVN work as that's coming to an end on dev1257, a great Mount and Blade mod, which I could play a part?
  5. Is there a button to select all idle workers? Good idea to have one if there isn't.
  6. I didn't see this reported, but it must have been. If I click or hover the mouse pointer on a tech icon, the one above, or below, is highlighted. The version is the latest non svn revision.
  7. I suggest the Romans could have an arena, even a hippodrome, as a building. Garrison units in it to train them, and maybe have a graphic of them fight in the area during that. A morale boost to nearby unit could be provided to nearby units.
  8. The Ptolemies and Romans built Egyptian style temples, so Ptolemy Auletes XII (see ]this"]http://en.wikipedia....sh_212.jpg for example) or properly Ptolemaios Néos Diónusos Theós Philopátōr Theós Philádelphos who could not speak the Egyptian language, was depicted on temples as a Pharoah, also Augustus. Only Cleopatra VII (the famous Liz Taylor one) ever learned the language. The point is that an Egyptian faction needs only a very slight classical touch, and it would be accurate.
  9. Historically soldiers could sometimes attack walls, say Norse warriors with their heavy axes could hack at a cheaply made rubble course stone wall.
  10. Or do like Braveheart, when horses were killed the ran off the field, rather than fall in a heap.
  11. I'm not sure if Constans was that expressive entering Rome, with his head staring straight ahead only dipping it when it passed under an arch, even though the arch might be several storeys in height and he a short, if athletic man. Perhaps a small thing that the likeless of Justinian from the Ravenna mosaics might be a little misguided as the work was large done in the Ostrogothic time with Justinians craftsmen making changes. There are little traces of feet or hands and nothing else around them showing how some figures were Stalin-like deleted. This would be a great prospect overall as the basic engine works very well. Not sure on a match-up as first rate later Roman infantry had to fulfill more roles, like say a rapid raid over the Danube to kidnap or something of the sort. The testudo and other formations still persisted.
  12. Should get something back from demolished buildings. One of the reasons for the ruins of Rome is that so much was fed into lime kilns with the rest reused in churches and houses.
  13. My city boundaries have a belt of towers and forts. I turtle. I might put up a screen.
  14. Maybe bandits could appear in areas of the map just cleared of enemy and afterwards left empty. It simulates historical reality, and it would encourage a player to at least leave an outpost in an area.
  15. I couldn't find this one, although it was probably reported before. When I built a fort just on the edge of my border, close to an enemy border, the game crashed or froze.
×
×
  • Create New...