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KayEhn

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Everything posted by KayEhn

  1. Intéressant, je vais l'essayer et voir comment cela fonctionne pour moi.
  2. Well hey now, let me try that--I do indeed have a ryzen CPU. EDIT: It worked, thank you so much!
  3. Been a fan of 0 AD since like 2014, played lots back in the day. Recently got a new PC and finally decided to download 0 AD and try it out. Upon downloading and installing, it tries to launch and this happens. Any clue? EDIT : Also I can't seem to find the application to launch it..did it install improperly? Did the direct download from the 0 AD site, Ken Wood update. No shortcut on desktop either, so I can't even launch again.
  4. Whenever I try to place the dock, unless almost the entirety of it is on land, it physically won't place. I'll try again, but same thing with the walls-whenever it was red, it wouldn't place it. EDIt: You are absolutely correct, I feel so stupid. Thank you!
  5. I'm an avid long-time 0 A.D. player, and as I saw there was a new update a while back, I updated and gave the atlas another try. However, I've found there to be a few changes that I annoy me greatly, but might be fixable? First, when setting a dock, all of it has to be absurdly on land--whereas before they only needed a little on land, in order to look like a dock that actually goes in the water. Secondly, while the overlap which makes the object being set red and unable to place is handy sometimes, it prevents me (so far) from setting walls directly next to each other, or slightly overlapping so as to provide a smooth continuation. Is there a better way to create walls or disable the placement preventer so as to be able to create a seamless wall? Thanks, KayEhn
  6. Hey guys! It's been a while. Recently, I created a map with the Map Builder tool. I have worked on it the past couple of days. Now, it crashes, after I load it, and once I click on the 'object' tab. No clue what's going on. crashlog.zip crashlog (2).zip
  7. Indeed, there were spies present in the later ages, during the Mongol Expansion under Ghengis Khan. They were an arabic group based out of the mountains-the Mongols had various run-ins with them.
  8. I ended up just reinstalling the game completely, but thanks for the help!
  9. I'm using Windows7, and the newest (12).
  10. Sorry for the long list, i don't know how to use a spoiler. Here is a smaller version that i get as well Function call failed: return value was -110100 (VFS directory not found) Location: vfs.cpp:105 (VFS::GetDirectoryEntries) Call stack: 00F9AEEB 00DD30A1 00DD3144 00F931FF 00F93230 7EFDE000 errno = 0 (No error reported here) OS error = 2 (The system cannot find the file
  11. For some reason, my 0ad, whenever i try to open it, automatically crashes. Also, the world atlas won't open. I was just using both of these extensively yesterday. When it crashes, it displays this (Warning, it is quite a lot of numbers)
  12. Yo hablo un poco, pero soy de los Estados Unidos.
  13. http://www.wildfiregames.com/forum/index.php?showtopic=15987&hl=egyptians&fromsearch=1
  14. I use Windows. Also, i am using the Windows version, Alpha 11. How would i do that, myconid?
  15. Okay, i've asked this before, but i never really got it solved. Here's the problem: While in Atlas world builder, it lags. No matter what- i'm in a 1 man, size small map completely blank, and yet when i try to place something or move around using the arrow keys, it freezes, then shoots ahead. This has happened since the very first time i have tried the world builder. Whenever i am doing anything, it freezes and glitches. For example, when i am trying to place a person or building, it doesn't show up until i have either re-opened the file or placed it. Also, when i am trying to simply move around the map, it jumps and freezes, so i can be impossible to focus on one place. This happens with rotation. Now, as i am no such sort of coder (though i wish to become one), i have no idea how to look for what is wrong. Any suggestions on what it could be? Thanks, KayEhn
  16. Well, you did better than i could in finding the reason! Also, i have the same issue with lag. Have you tried using the Atlas Builder? I tend to have incredible glitchty/lag while trying to create.
  17. Soy Americano, pero yo hablo un poco de espanol y mucho ingles Mi hermano habla mucho espanol tambien. -What i couldn't say in Spanish: I speak English, with a good amount of Spanish under my belt as well. However, i have a brother who is fluent, and speaks an accent most Mexicans love to hear :3 so i have both languages available.
  18. I was still able to get moderately okay cliffs... EX:
  19. So, when doing Atlas, just recently, i pressed 'Q' to rotate, and this came up : Assertion failed: "idx < si.newv.size()" Location: Brush.cpp:246 (CBrush::Slice) Call stack: 0038AD3E 0038AE8A 0036BD07 003C275D 00459711 00459711 002C1A06 00398284 0039A93C 0034FB63 00400AF5 003FE821 00459BD6 errno = 13 (Insufficient access rights to open file) OS error = 0 (no error code was set) -After the first time, i clicked it away, but the second time it closed Atlas...
  20. -So, a few suggestions would be to change the textures so that they are all the same for cliffs, cliff tops, and ground (all different, just same texture for same type of ground). Also, add more trees, lower the amount of stone and metal mines to 2 or 3 max (each), and see how it turns out! Overall, i think a very good concept!
  21. Ah, thank you so much! That helps a huge amount!
  22. -The Romans, with the Celtic Assault force.
  23. -The Roman part of something else i've been working on...one thing i have found, that makes me unhappy, is that you can't delete actors once you place them.
  24. There is this: Manual Link And any other questions, just ask us :3
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