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KayEhn

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Everything posted by KayEhn

  1. -Just a topic for posting whatever/ however many pictures you want of various creations, whether it be cities, battles, ect.-
  2. -This is what i got... an out-lying city of Carthage
  3. Test... Okay, i found how to get this image in, but it still says 'Insert a post'...
  4. See of this works... Still not. How exactly do i enter the URL so it shows up?
  5. How do i add pictures straight from a file? Not from the web... EDIT: Sort of found out how, but every time i try, it says 'You must enter a post', even if i have words...
  6. Oh, and how do you download the important information from Map Editor? I'm new at the whole finding where the information is stored in the program files and such...
  7. -Okay, well at least i know i'm not the only one
  8. So, two things i have noticed. 1) (As probably already said) When i have barely placed anything, not as much needed in-game to lag it, the editor jumps and skips around, lagging and causing my screen a lot. It takes quite a while when i want to get back to the original view i was at, and continue creating. 2) I have noticed that when i switch from a map-editing tool (like modify, flatten, ect.) and then back to character placing, or sometimes just randomly, it changes from 'Player 1' to Gaia automatically. This has caused me a little bit of stress, sometimes finding i have placed half of the map before finding my mistake. Any way of fixing this next time round? Thanks -KayEhn
  9. KayEhn

    Crash Log

    Sorry, i exited before i grabbed them. I shall do so next time it crashes.
  10. KayEhn

    Crash Log

    Well, my actual 0 A.D. application crashed a couple times, and this is what i eventually came up with : Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Access violation reading 0x00000008) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 13 (Insufficient access rights to open file) OS error = 487 (Attempt to access invalid address.)
  11. I believe i have absolutely no clue what you just suggested. Could you re-post in clearer English, with proper spaces? Thanks.
  12. -Just a single game. -Looks similar...for a long time i thought it was because of troops, but at one battle in one of my 'created' games, i had hundreds against each other, but it crashed with only 200 soldiers fighting.
  13. As said above, i keep having an issue where, after quite a few hours of play, the games always begin to crash. If there is more going on, it happens sooner, less happening, then i have longer, but it is inevitable. It always comes up with errors saying 'not enough memory' and 'stacking error'. Any clue how to fix?
  14. Agreed. That would be perfect.
  15. I see, thank you. The idea i proposed was just a way to help make a bigger, more realistic and safe environment to build and experiment.
  16. I suggest that, when saying 'control all units', you can control what they build as well, so you can make them have more population and be more like a real player. Just a quick one.
  17. So, real quick, i was playing basically a sandbox with the other player in unassigned and using the 'control all units', and i think it would be much better if that could be fixed so you can control what the other player builds, not just gathers, so you don't have to worry as much about the population limit imposed by not being able to build anything for them.
  18. Okay, cool, thank you. And huh, strange. I was just doing it again earlier today...ah well. Thank you for your time.
  19. So, just a few things i have noticed/ have suggestions on, really. I don't know if any of these have previously been mentioned-i'm new, so just throwing them out there. First one is, when in developer mode, i highlight units and click the 'promote selected unit', about 50% of the time it doubles (or depending how much i click it) triples the amount of units i have. Example: I create 30 Persian Archers, click the button a few times-usually two, and i have either 60 or 90 of them. Just kind of strange. Also, i have seen pictures of actual troops visible on ships in the game- i do not have this, and have downloaded the most recent version. Just an observation. And something i think would be pretty cool to have, but don't have the skills to do- archers on the walls. Further in-depth, i think it would be very cool if you were able to garrison, oh, say up to 5 archers on each individual wall that you build Following that ship idea, have each of the 5 archers visible on top of the wall, and shooting at enemies, like a tower. They could be killed by enemy archers, so user beware. All in all, just a few things, love it if i could get some replies.
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