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gameboy

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Everything posted by gameboy

  1. It hasn't been updated.
  2. But 'Learn To Play' hasn't been updated yet
  3. @bb_ The translation of this place has not been updated. I checked this document.
  4. @Angen Please tell me how to translate this string.
  5. https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/l10n/zh.public-gui-other.po #gui/pregame/MainMenuItems.js:3 msgid "Learn To Play" msgstr "游戏教程"
  6. I have checked the Chinese document, and there is a translation, but the game cannot display the translation normally.
  7. @Stan` Today, I tested the latest svn24418, started the game, selected simplified Chinese language, and found that there was no Chinese translation in a place that has been translated well. There was no Chinese translation before. Learn to play Chinese translation is "游戏教程". It doesn't display Chinese properly.
  8. @Stan` Thank you for your help. I like windows. I have solved this problem. Thank you. It can work normally on windows.
  9. @Stan` Windows doesn't work with NSIS.
  10. @Stan` It's a document oad.nsi There is something wrong with the ninth line. Please help.
  11. I'm not missing any documents. !include "source/tools/dist/FileAssociation.nsh This file is here, it's not lost.
  12. @wraitii I tested the latest SVN24344, and when I used NSISBI3.06.1.3-nsis-Binary - Binary -7208-3 to make the installation package, an error occurred: Processing script file: "D:\trunk\source\tools\dist\0ad.nsi" (ACP) warning 8020: SetCompressor ignored due to previous call with the /FINAL switch (D:\trunk\source\tools\dist\0ad.nsi:5) !include: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Include\MUI2.nsh" (UTF8) !include: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Contrib\Modern UI 2\MUI2.nsh" (UTF8) NSIS Modern User Interface version 2.1 - Copyright 2002-2020 Joost Verburg (C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Contrib\Modern UI 2\MUI2.nsh:14) !include: closed: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Contrib\Modern UI 2\MUI2.nsh" !include: closed: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Include\MUI2.nsh" !include: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Include\LogicLib.nsh" (UTF8) !include: closed: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Include\LogicLib.nsh" !include: could not find: "source/tools/dist/FileAssociation.nsh" Error in script "D:\trunk\source\tools\dist\0ad.nsi" on line 9 -- aborting creation process
  13. This problem has been fixed. Thank you for your help.
  14. @wraitii When I finished the installation package and successfully installed the game, then I ran the game and the game crashed. Function call failed: return value was -110401 (Unknown compression method) Location: archive_zip.cpp:331 (ArchiveFile_Zip::Load) Call stack: ArchiveFile_Zip::Load (archive_zip.cpp:331) this = 0x04A70C28 -> (IFileLoader) m_file = (shared_ptr<File>) m_ofs = 1392226 (0x0000000000153E62) m_csize = 648 (0x0000000000000288) m_checksum = 2794220206 (0xA68C6AAE) m_method = 14 (0x000E) m_flags = 0 (0x0000) this = (unavailable) __formal = 0x04A6F7B0 -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 0, 3567, 0, 39504, 23261, 0, 0 } buf = (unavailable - internal error) size = 3567 (0x00000DEF) streamFeeder = stream = 0x00CFF078 -> m_codec = (shared_ptr<ICodec>) m_outputBufferManager = m_buffer = 0x00000DEF m_size = 1998627408 (0x7720A250) m_mem = (shared_ptr<unsigned char>) m_capacity = 33162366 (0x01FA047E) m_inConsumed = 13627696 (0x00CFF130) m_outProduced = 122093612 (0x0747002C) m_checksum = 4018933430 (0xEF8C0EB6) op = m_FileDescriptor = 3 (0x00000003) m_OpenFlag = 6 (0x00000006) m_Offset = 1392175 (0x0000000000153E2F) m_Size = 30 (0x000000000000001E) m_Buffer = 0x00000000 codec = (shared_ptr<ICodec>) stream = m_codec = (shared_ptr<ICodec>) m_outputBufferManager = m_buffer = 0x0746B290 -> [8] { 6 (0x06), 0 (0x00), 0 (0x00), 0 (0x00), 111 (0x6F), 0 (0x00), 112 (0x70), 0 (0x00) } m_size = 111697176 (0x06A85D18) m_mem = (shared_ptr<unsigned char>) m_capacity = 13626636 (0x00CFED0C) m_inConsumed = 1998620550 (0x77208786) m_outProduced = 0 (0x00000000) m_checksum = 0 (0x00000000) status_ = (unavailable - internal error) status_ = (unavailable - internal error) VFS::LoadFile (vfs.cpp:189) this = 0x0108D060 -> (IVFS) m_trace = (shared_ptr<ITrace>) m_rootDirectory = m_files = (unsupported map<Path,VfsFile >) m_subdirectories = (unsupported map<Path,VfsDirectory >) m_realDirectory = (shared_ptr<RealDirectory>) m_shouldPopulate = 0 (0x00000000) pathname = 0x00CFF23C -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 0, 28531, 28277, 24420, 29287, 30063, 112 ('p') } fileContents = (unavailable) fileContents = 0x00CFF078 (see above) size = 0x00CFF080 -> 3567 (0x00000DEF) lock = (lock_guard<mutex>) file = 0x04A6F7B0 (see above) directory = 0x011417A4 -> m_files = (unsupported map<Path,VfsFile >) m_subdirectories = (unsupported map<Path,VfsDirectory >) m_realDirectory = (shared_ptr<RealDirectory>) m_shouldPopulate = 0 (0x00000000) status_ = (unavailable - internal error) status_ = (unavailable - internal error) CVFSFile::Load (filesystem.cpp:131) this = (unavailable) vfs = 0x004661A0 -> (shared_ptr<IVFS>) filename = (unavailable) filename = 0x00CFF23C (see above) log = true ret = (unavailable) RelaxNGValidator::LoadGrammarFile (relaxng.cpp:124) this = (unavailable) vfs = (unavailable) vfs = 0x004661A0 (see above) grammarPath = (unavailable) grammarPath = 0x00CFF23C (see above) file = m_Buffer = (shared_ptr<unsigned char>) m_BufferSize = 3567 (0x00000DEF) CXeromyces::AddValidator (xeromyces.cpp:80) vfs = (unavailable) vfs = 0x004661A0 (see above) name = (unavailable) name = 0x00CFF258 -> (unsupported basic_string<char,char_traits<char> >) grammarPath = (unavailable) grammarPath = 0x00CFF23C (see above) validator = m_Hash = m_Digest = [4] { 1732584193 (0x67452301), 4023233417 (0xEFCDAB89), 2562383102 (0x98BADCFE), 271733878 (0x10325476) } m_Buf = [64] (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) ... m_BufLen = 0 (0x00000000) m_InputLen = 0 (0x0000000000000000) m_Schema = 0x00000000 it = (unsupported _Tree_iterator<_Tree_val<_Tree_simple_types<pair<basic_string<char,char_traits<char> > const ,RelaxNGValidator> > > >) lock = (lock_guard<mutex>) CSoundManager::CSoundManager (soundmanager.cpp:256) this = 0x076814A0 -> (ISoundManager) m_Context = 0x06A4EF40 -> (ALCcontext) m_Device = 0x06E50050 -> (ALCdevice) m_ALSourceBuffer = 0x0863ACB8 -> { ALSource = 1 (0x00000001), SourceItem = 0x00000000 } m_CurrentTune = 0x00000000 m_CurrentEnvirons = 0x00000000 m_Worker = 0x00000000 m_DistressMutex = (mutex) m_PlayListItems = 0x0746B338 -> (unsupported vector<Path >) m_SoundGroups = (unsupported map<basic_string<wchar_t,char_traits<wchar_t> >,CSoundGroup * >) m_Gain = 0.900000 (0x3F666666) m_MusicGain = 0.545455 (0x3F0BA2EE) m_AmbientGain = 0.745826 (0x3F3EEE6C) m_ActionGain = 0.775510 (0x3F4687DA) m_UIGain = 0.775510 (0x3F4687DB) m_Enabled = true m_BufferSize = 98304 (0x00018000) m_BufferCount = 50 (0x00000032) m_SoundEnabled = true m_MusicEnabled = true m_MusicPaused = false m_AmbientPaused = false m_ActionPaused = false m_RunningPlaylist = false m_PlayingPlaylist = false m_LoopingPlaylist = false m_PlaylistGap = 0 (0x00000000) m_DistressErrCount = 0 (0x00000000) m_DistressTime = 0 (0x00000000) ISoundManager::CreateSoundManager (soundmanager.cpp:188) Init (gamesetup.cpp:925) args = 0x00CFF63C -> m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 65535, 0, 0, 0, 0, 0, 0 } m_ArgsWithoutName = (unsupported vector<CStr8 >) args = (unavailable) args = 0x00CFF63C (see above) flags = 8 (0x00000008) profilerHTTPEnable = false sim = m = 0x01053A5C -> m_SimContext = m_ComponentManager = 0x04A64880 -> m_ScriptInterface = m_CmptPrivate = { pScriptInterface = 0x04A69608 -> m_CmptPrivate = { pScriptInterface = 0x00000000, pCBData = 0x00000000 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x00000000 m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) , pCBData = 0x0108AEA0 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x18000000 -> lcf = _x = (unavailable - internal error) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x00000000 m_SystemEntity = m_Id = 0 (0x00000000) m_ComponentCache = 0x573F7E8A -> { numInterfaces = (unavailable - internal error) , interfaces = [1] { (unavailable - internal error) } m_CurrentComponent = 2281703282 (0x88000772) m_CurrentlyHotloading = (bool)0x30 m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 1462468278 (0x572B7EB6) (too much output; skipping to next top-level symbol) m_UnitManager = 0x04A931B0 -> m_Units = (unsupported vector<CUnit * >) m_ObjectManager = 0x04A64880 (see above) m_Terrain = 0x000001F4 m_SystemEntity = m_Id = 2147483651 (0x80000003) m_ComponentCache = 0x00000000 m_ComponentManager = m_ScriptInterface = m_CmptPrivate = { pScriptInterface = 0x00000000, pCBData = 0x00000001 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x003CC710 -> lcf = _x = -6817323632171938421 (0xA1640046B9840D8B) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x00000000 m_SystemEntity = m_Id = 0 (0x00000000) m_ComponentCache = 0x00000000 m_CurrentComponent = 0 (0x00000000) m_CurrentlyHotloading = false m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 80 (0x00000050) m_NextEntityId = 1667592960 (0x63657300) m_NextLocalEntityId = 1634887215 (0x6172662F) m_RNG = lcf = _x = 3982656 (0x00000000003CC540) m_DeltaTime = 1.6976e-312 (0x000000500000000F) m_LastFrameOffset = 0.000000 (0x0105A638) m_StartupScript = (unsupported basic_string<char,char_traits<char> >) m_InitAttributes = { (js::WrappedPtrOperations<JS::Value,JS::PersistentRooted<JS::Value> >) } mNext = 0x0105B4A8 -> mNext = 0x01055F28 -> mNext = 0x01054E28 -> mNext = 0x01054FB8 -> mNext = 0x01056900 -> mNext = 0x0105A638 -> mNext = 0x0105AC68 -> mNext = 0x0105A9A8 -> mNext = 0x0105AFD8 -> mNext = 0x0105B298 -> mNext = 0x0105ADC8 -> mNext = 0x01060188 -> mNext = 0x0105A798 -> mNext = 0x01061110 -> mNext = 0x01061E20 -> mNext = 0x010608D0 -> mNext = 0x01061AB0 -> mNext = 0x010611C0 -> mNext = 0x01060AE0 -> mNext = 0x01060C40 -> mNext = 0x01060B90 -> mNext = 0x01060DA0 -> mNext = 0x01060980 -> mNext = 0x01060FB0 -> mNext = 0x01061270 -> mNext = 0x010615E0 -> mNext = 0x01060CF0 -> mNext = 0x01061320 -> mNext = 0x01060E50 -> mNext = 0x01061060 -> mNext = 0x01061530 -> mNext = 0x01061950 -> mNext = 0x08730A08 -> mNext = 0x087307F8 -> mNext = 0x08730748 -> mNext = 0x087308A8 -> mNext = 0x08730AB8 -> mNext = 0x08730488 -> mNext = 0x08730C18 -> mNext = 0x08730D78 -> mNext = 0x0872FAE8 -> mNext = 0x08730CC8 -> mNext = 0x08730E28 -> mNext = 0x08730ED8 -> mNext = 0x0872FE58 -> mNext = 0x0872FF08 -> mNext = 0x08730328 -> mNext = 0x0872FC48 -> mNext = 0x08730538 -> mNext = 0x087301C8 -> mNext = 0x0872FFB8 -> mNext = 0x08730068 -> mNext = 0x08730278 -> mNext = 0x772E5D8C -> mNext = 0x010536D0 -> mNext = 0x010535E8 -> mNext = 0x01053B90 -> mNext = 0x01053F00 -> mNext = 0x01055148 -> mNext = 0x01055828 -> mNext = 0x010567C0 -> mNext = 0x010598E0 -> mNext = 0x01059A80 -> mNext = 0x0105A460 -> mNext = 0x0105A588 -> mNext = 0x01054B10 -> mNext = 0x01054C98 -> mNext = 0x0105A8F8 -> mNext = 0x01054980 -> mNext = 0x0105AB08 -> mNext = 0x0105AA58 -> mNext = 0x0105B3F8 -> mNext = 0x0105AD18 -> mNext = 0x0105A848 -> mNext = 0x0105B138 -> mNext = 0x0105B1E8 -> mNext = 0x0105B4A8 (see above) mPrev = 0x0105B138 (see above) mIsSentinel = (bool)0xB0 mPrev = 0x0105A848 (see above) mIsSentinel = (bool)0xF0 mPrev = 0x0105AD18 (see above) mIsSentinel = (bool)0x40 mPrev = 0x0105B3F8 (see above) mIsSentinel = (bool)0x50 mPrev = 0x0105AA58 (see above) mIsSentinel = (bool)0x20 mPrev = 0x0105AB08 (see above) mIsSentinel = false mPrev = 0x01054980 (see above) mIsSentinel = (bool)0x60 mPrev = 0x0105A8F8 (see above) mIsSentinel = (bool)0x10 mPrev = 0x01054C98 (see above) mIsSentinel = (bool)0x88 mPrev = 0x01054B10 (see above) mIsSentinel = false mPrev = 0x0105A588 (see above) mIsSentinel = (bool)0xA0 mPrev = 0x0105A460 (see above) mIsSentinel = (bool)0x18 mPrev = 0x01059A80 (see above) mIsSentinel = (bool)0x90 mPrev = 0x010598E0 (see above) mIsSentinel = (bool)0x68 mPrev = 0x010567C0 (see above) mIsSentinel = (bool)0x88 mPrev = 0x01055828 (see above) mIsSentinel = (bool)0xE8 mPrev = 0x01055148 (see above) mIsSentinel = (bool)0xC8 mPrev = 0x01053F00 (see above) mIsSentinel = (bool)0x30 mPrev = 0x01053B90 (see above) mIsSentinel = (bool)0x50 mPrev = 0x010535E8 (see above) mIsSentinel = (bool)0x08 mPrev = 0x010536D0 (see above) mIsSentinel = (bool)0x98 mPrev = 0x772E5D8C (see above) mIsSentinel = (bool)0xF0 mPrev = 0x08730278 (see above) mIsSentinel = (bool)0xD8 mPrev = 0x08730068 (see above) mIsSentinel = (bool)0x94 mPrev = 0x0872FFB8 (see above) mIsSentinel = (bool)0x80 mPrev = 0x087301C8 (see above) mIsSentinel = (bool)0x70 mPrev = 0x08730538 (see above) mIsSentinel = (bool)0xC0 mPrev = 0x0872FC48 (see above) mIsSentinel = (bool)0xD0 mPrev = 0x08730328 (see above) mIsSentinel = (bool)0x40 mPrev = 0x0872FF08 (see above) mIsSentinel = (bool)0x50 mPrev = 0x0872FE58 (see above) mIsSentinel = (bool)0x30 mPrev = 0x08730ED8 (see above) mIsSentinel = (bool)0x10 mPrev = 0x08730E28 (see above) mIsSentinel = (bool)0x60 mPrev = 0x08730CC8 (see above) mIsSentinel = (bool)0xE0 mPrev = 0x0872FAE8 (see above) mIsSentinel = (bool)0x30 mPrev = 0x08730D78 (see above) mIsSentinel = (bool)0xD0 mPrev = 0x08730C18 (see above) mIsSentinel = (bool)0xF0 mPrev = 0x08730488 (see above) mIsSentinel = (bool)0x80 mPrev = 0x08730AB8 (see above) mIsSentinel = (bool)0x20 mPrev = 0x087308A8 (see above) mIsSentinel = (bool)0x90 mPrev = 0x08730748 (see above) mIsSentinel = (bool)0xC0 mPrev = 0x087307F8 (see above) mIsSentinel = (bool)0xB0 mPrev = 0x08730A08 (see above) mIsSentinel = (bool)0x50 mPrev = 0x01061950 (see above) mIsSentinel = false mPrev = 0x01061530 (see above) mIsSentinel = (bool)0x10 mPrev = 0x01061060 (see above) mIsSentinel = (bool)0x58 mPrev = 0x01060E50 (see above) mIsSentinel = (bool)0x38 mPrev = 0x01061320 (see above) mIsSentinel = (bool)0x68 mPrev = 0x01060CF0 (see above) mIsSentinel = (bool)0x58 mPrev = 0x010615E0 (see above) mIsSentinel = (bool)0x28 mPrev = 0x01061270 (see above) mIsSentinel = (bool)0xF8 mPrev = 0x01060FB0 (see above) mIsSentinel = (bool)0xE8 mPrev = 0x01060980 (see above) mIsSentinel = (bool)0x78 mPrev = 0x01060DA0 (see above) mIsSentinel = (bool)0xB8 mPrev = 0x01060B90 (see above) mIsSentinel = (bool)0x88 mPrev = 0x01060C40 (see above) mIsSentinel = (bool)0xA8 mPrev = 0x01060AE0 (see above) mIsSentinel = (bool)0x98 mPrev = 0x010611C0 (see above) mIsSentinel = (bool)0x48 mPrev = 0x01061AB0 (see above) mIsSentinel = (bool)0xE8 mPrev = 0x010608D0 (see above) mIsSentinel = (bool)0xC8 mPrev = 0x01061E20 (see above) mIsSentinel = (bool)0xB8 mPrev = 0x01061110 (see above) mIsSentinel = (bool)0xD8 mPrev = 0x0105A798 (see above) mIsSentinel = (bool)0x28 mPrev = 0x01060188 (see above) mIsSentinel = (bool)0x18 mPrev = 0x0105ADC8 (see above) mIsSentinel = (bool)0xA0 mPrev = 0x0105B298 (see above) mIsSentinel = (bool)0x90 mPrev = 0x0105AFD8 (see above) mIsSentinel = (bool)0xD0 mPrev = 0x0105A9A8 (see above) mIsSentinel = (bool)0xA0 mPrev = 0x0105AC68 (see above) mIsSentinel = (bool)0xE0 mPrev = 0x0105A638 (see above) mIsSentinel = (bool)0xB0 mPrev = 0x01056900 (see above) mIsSentinel = (bool)0x70 mPrev = 0x01054FB8 (see above) mIsSentinel = (bool)0x40 mPrev = 0x01054E28 (see above) mIsSentinel = (bool)0x08 mPrev = 0x01055F28 (see above) mIsSentinel = (bool)0xC0 mPrev = 0x0105B4A8 (see above) mIsSentinel = (bool)0x30 mPrev = 0x0105B1E8 (see above) mIsSentinel = (bool)0x30 mPrev = 0x0105A798 (see above) mIsSentinel = (bool)0x88 ptr = asBits_ = 7113046358545661952 (0x62B69DFA00000000) m_MapSettings = { (js::WrappedPtrOperations<JS::Value,JS::PersistentRooted<JS::Value> >) } mNext = 0x08000827 -> mNext = 0x0307A811 -> mNext = (unavailable - internal error) mPrev = (unavailable - internal error) mIsSentinel = (unavailable - internal error) mPrev = 0x0307D800 -> mNext = (unavailable - internal error) mPrev = (unavailable - internal error) mIsSentinel = (unavailable - internal error) mIsSentinel = false mPrev = 0x01053F00 (see above) mIsSentinel = (bool)0xE8 ptr = asBits_ = 73662915391337968 (0x0105B408010535F0) m_LoadedScripts = (unsupported set<Path >) m_TurnNumber = 1983444544 (0x7638F640) m_EnableOOSLog = false m_OOSLogPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 45076, 261, 23568, 30510, 10611, 58620, 0, 0 } m_EnableSerializationTest = (bool)0x10 m_RejoinTestTurn = 3841730931 (0xE4FC2973) m_TestingRejoin = false m_SecondaryTerrain = 0x00000000 m_SecondaryContext = 0x01053C40 -> m_ComponentManager = 0x01053BE4 -> m_ScriptInterface = m_CmptPrivate = { pScriptInterface = 0x01053C40 (see above), pCBData = 0x01053C40 (see above) } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x00000000 m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x0105A8B0 -> m_ComponentManager = 0x01053F68 -> m_ScriptInterface = m_CmptPrivate = { pScriptInterface = 0x08730860 -> m_CmptPrivate = { pScriptInterface = 0x00000000, pCBData = 0x00000000 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x00000000 m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) , pCBData = 0x00000000 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x08730C8C -> lcf = _x = 73530956816190996 (0x01053C0401060E14) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x76540000 -> m_ComponentManager = 0x00905A4D -> m_ScriptInterface = m_CmptPrivate = { pScriptInterface = (unavailable - internal error) , pCBData = (unavailable - internal error) } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = (unavailable - internal error) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = (unavailable - internal error) m_SystemEntity = m_Id = (unavailable - internal error) m_ComponentCache = (unavailable - internal error) m_CurrentComponent = (unavailable - internal error) m_CurrentlyHotloading = (unavailable - internal error) m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = (unavailable - internal error) m_NextEntityId = (unavailable - internal error) m_NextLocalEntityId = (unavailable - internal error) m_RNG = lcf = _x = (unavailable - internal error) m_UnitManager = 0x00000003 m_Terrain = 0x00000004 m_SystemEntity = m_Id = 65535 (0x0000FFFF) m_ComponentCache = 0x000000B8 m_SystemEntity = m_Id = 0 (0x00000000) m_ComponentCache = 0x2A776C2B -> { numInterfaces = (unavailable - internal error) , interfaces = [1] { (unavailable - internal error) } m_CurrentComponent = 30854272 (0x01D6CC80) m_CurrentlyHotloading = (bool)0xC4 m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 7077996 (0x006C006C) m_NextEntityId = 5046272 (0x004D0000) m_NextLocalEntityId = 1991679470 (0x76B69DEE) m_RNG = lcf = _x = 0 (0x0000000000000000) m_UnitManager = 0x010610C8 -> m_Units = (unsupported vector<CUnit * >) m_ObjectManager = 0x00000000 m_Terrain = 0x01053BF9 -> m_MapSize = 2952857012 (0xB00105B4) m_MapSizePatches = 1610679720 (0x600105A8) m_Patches = 0xD40105A9 -> m_WorldBounds = m_Data = [2] X = (unavailable - internal error) Y = (unavailable - internal error) Z = (unavailable - internal error) X = (unavailable - internal error) Y = (unavailable - internal error) Z = (unavailable - internal error) m_Transform = _11 = (unavailable - internal error) _21 = (unavailable - internal error) _31 = (unavailable - internal error) _41 = (unavailable - internal error) _12 = (unavailable - internal error) _22 = (unavailable - internal error) _32 = (unavailable - internal error) _42 = (unavailable - internal error) _13 = (unavailable - internal error) _23 = (unavailable - internal error) _33 = (unavailable - internal error) _43 = (unavailable - internal error) _14 = (unavailable - internal error) _24 = (unavailable - internal error) _34 = (unavailable - internal error) _44 = (unavailable - internal error) _data = [16] (unavailable - internal error) _data2d = [4] [4] { (unavailable - internal error) m_InvTransform = _11 = (unavailable - internal error) _21 = (unavailable - internal error) _31 = (unavailable - internal error) _41 = (unavailable - internal error) _12 = (unavailable - internal error) _22 = (unavailable - internal error) _32 = (unavailable - internal error) _42 = (unavailable - internal error) _13 = (unavailable - internal error) _23 = (unavailable - internal error) _33 = (unavailable - internal error) _43 = (unavailable - internal error) _14 = (unavailable - internal error) _24 = (unavailable - internal error) _34 = (unavailable - internal error) _44 = (unavailable - internal error) _data = [16] (unavailable - internal error) _data2d = [4] [4] { (unavailable - internal error) m_RenderData = (unavailable - internal error) m_BoundsValid = (unavailable - internal error) m_MiniPatches = [16] [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... ... m_X = (unavailable - internal error) m_Z = (unavailable - internal error) m_Parent = (unavailable - internal error) m_Heightmap = 0xAC010610 -> (unavailable - internal error) m_BaseColor = R = [8] { 177 (0xB1), 5 (0x05), 1 (0x01), 141 (0x8D), 12 (0x0C), 115 (0x73), 8 (0x08), 0 (0x00) } G = 5 (0x05) B = 1 (0x01) A = 141 (0x8D) m_HeightMipmap = m_MapSize = 553740 (0x0008730C) m_Mipmap = (unsupported vector<SMipmap >) m_SystemEntity = m_Id = 0 (0x00000000) m_ComponentCache = 0x00000000 m_SystemEntity = m_Id = 17148256 (0x0105A960) m_ComponentCache = 0x010610D4 -> { numInterfaces = 0 (0x00000000), interfaces = [1] { 0x087302EC -> m_EntityHandle = m_Id = 0 (0x00000000) m_ComponentCache = 0x010610D5 -> { numInterfaces = 3959422976 (0xEC000000), interfaces = [1] { 0x04087302 -> m_EntityHandle = m_Id = (unavailable - internal error) m_ComponentCache = (unavailable - internal error) m_SimContext = (unavailable - internal error) } } m_SimContext = 0x74620000 -> m_ComponentManager = 0x00905A4D (see above) m_UnitManager = 0x00000003 m_Terrain = 0x00000004 m_SystemEntity = m_Id = 65535 (0x0000FFFF) m_ComponentCache = 0x000000B8 } } m_CurrentComponent = 17150380 (0x0105B1AC) m_CurrentlyHotloading = (bool)0x8D m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 5111890 (0x004E0052) m_NextEntityId = 4980805 (0x004C0045) m_NextLocalEntityId = 3276851 (0x00320033) m_RNG = lcf = _x = 29554872559599692 (0x00690000004C004C) m_UnitManager = 0x01053BE4 (see above) m_Terrain = 0x00000000 m_SystemEntity = m_Id = 4294967295 (0xFFFFFFFF) m_ComponentCache = 0x00000000 m_SecondaryComponentManager = 0x01053C40 (see above) m_SecondaryLoadedScripts = 0x01053C40 (see above) f = (basic_ofstream<char,char_traits<char> >) modstring = { (unsupported basic_string<char,char_traits<char> >) } mods = (unsupported vector<CStr8 >) RunGameOrAtlas (main.cpp:682) argc = 1 (0x00000001) argv = 0x03050008 -> 0x03050028 -> "D:\W.B.R. alpha\binaries\system\W.B.R..exe" isNonVisualReplay = false flags = 8 (0x00000008) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector<CStr8 >) isNonVisual = false scriptEngine = (Singleton<ScriptEngine>) m_Contexts = (unsupported list<JSContext const * >) res = 1e-07 (0x3E7AD7F29ABCAF48) isVisualReplay = (unavailable - internal error) modsToInstall = (unsupported vector<Path >) replayFile = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') <begin>$L0 = 0x00000000 <end>$L0 = (unavailable - internal error) modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 58072 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 8 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 284 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 31168 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 8 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 22526 replay = m_Stream = 0x00000000 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63064 m_NumBaseMods = 1998608382 (0x772057FE) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 49152 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 26744 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 16383 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 46711 mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 36864 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 53529 mods = (unsupported vector<CStr8 >) i = (unavailable - internal error) installedMods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 49152 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 26744 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 16383 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 46711 installer = m_VFS = (shared_ptr<IVFS>) m_ModsDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2 m_CacheDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 34696 m_InstalledMods = (unsupported vector<CStr8 >) <end>$L1 = (unavailable - internal error) <begin>$L1 = (unavailable - internal error) g_Profiler2 = m_Initialised = (unavailable - internal error) m_FrameNumber = (unavailable - internal error) m_MgContext = (unavailable - internal error) m_GPU = (unavailable - internal error) m_Mutex = (mutex) m_Threads = (unsupported vector<unique_ptr<CProfiler2::ThreadStorage,default_delete<CProfiler2::ThreadStorage> > >) g_Shutdown = (unavailable - internal error) SDL_main (main.cpp:764) argc = 1 (0x00000001) argv = 0x03050008 (see above) main_utf8 (sdl_windows_main.c:126) argc = (unavailable) argv = (unavailable) wmain (sdl_windows_main.c:151) argc = (unavailable) wargv = (unavailable) wenvp = (unavailable) argv = (unavailable) retval = (unavailable) i = (unavailable) __scrt_common_main_seh (exe_common.inl:288) has_cctor = false main_result = (unavailable - internal error) tls_init_callback = (unavailable - internal error) is_nested = false tls_dtor_callback = (unavailable - internal error) main_result = 0 (0x00000000) __scrt_current_native_startup_state = (unavailable - internal error) CallStartupWithinTryBlock (wseh.cpp:365) ret = (unavailable) ret = 0 (0x00000000) RtlGetAppContainerNamedObjectPath (:0) RtlGetAppContainerNamedObjectPath (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set)
  15. So am I, but why is that a problem? @wraitii
  16. @wraitii What should I do? Please help me, please. You mean you have to set "INCLUDE_SOURCE 1" like this?
  17. @Stan` @wraitii It still doesn't include mozJS68-Ps-Release-vC140.dll properly in the installation package. My friends, do something, Please.
  18. @Stan` Please help, My friend.
  19. @wraitii I used the latest version of the script compiled by NSIS, and when I finished making the installation package and running and installing it, I ran the game, and the game immediately popped up this error. Said I was missing this DLL file.
  20. @Stan` My friend, Please help me.
  21. @wraitii When I successfully made the installation package, installed the game and ran the game, the game indicated that I was missing this file. mozjs52-ps-release-vc140. DLL
  22. @wraitii Work will now continue towards SM60. Are you implementing it?
  23. gameboy

    MSAA bug!

    @vladislavbelov @Stan`
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