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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. If you put attention to the concept is more like that, the market and dock are equivalent one by land one by sea but the dock is equivalent for barrack to...but in the sea. that you guys called temple style sometimes is know as peristyle. https://en.m.wikipedia.org/wiki/Peristyle
  2. As Graphic desingner I prefer Salmon color than pink, and the variation must be more orange than pink. can you make a guide to have quick look, I'll test later. where is metal mine color? Must be traditional dark yellow or dark khaki with strong yellow. ------ this color are based in RGB right? I can show my review? Propose my own, it's little variance.
  3. http://trac.wildfiregames.com/wiki/Audio_Voice_List there are the basic sentences.
  4. yeah indeed, but use our media to give some publicity? like the "Contributor of Month" and have an announce. like we do with Omri we uses all our media(Social Networks) and link his professional website etc etc. that I mean credit.
  5. no, no, he can record it for us , or we can ask to help, I can do Latin voices but... Sanskrit can be hard to imitate the accent . I'm not sure about last part of my idea.
  6. I have another ideas for simple plain icons can be useful and help to save space in mini map panel.
  7. @Tomcelmare we must try to tempt him. the game can give to him credit, other idea can be give us a guidance how pronounce each of words proposed in our script.
  8. Not only textures will be required, can be nice generate in "random buildings" like mercenary camps presets of units by culture, by biome. It's like a tags included in maps, where the map maker can selected in atlas, or coding if is random map. with texturing with some cultures give less desert or arid look in winter maps , like Persian and Ptolemies, is very unrealistic seen those faction with that kind stone ( arid) in non arid maps. the tags can define the look, or properties of buildings to adapt a culture, for example have middle Asian or Egyptian in some maps like oasis or siria, and have other more rural in or western in winter even costal or Indian have other look, the possitibilities are many depending by imagination. but would be easy if we try to get easily, with very specific tags. this tags defines : texture meshes props unit production template ( must be predefined) soldier/ unit texture and props ( for example legionary with some winter equipment)
  9. @sanderd17 Thank You for The reply.
  10. http://opengameart.org/content/temple-of-the-mystics new music for Egyptians and this other for Tribal or Sea Peoples. http://opengameart.org/content/hungry-tribes
  11. @tribalbeat mostly of them (the marked by yellow highlighter ) are information, tool tips, and functional button.
  12. I will create an account. you can help us with all word set?
  13. new icons available here. now are committed. here I put plain simple icons based in a simple/single color. the is the variations of this with flip vertical and flip horizontal. suggested by niektb
  14. after press technology button to research in the farmstead, I have the following warning and I can use the panel technology in that building commands.txt
  15. The Thracian have influence by many cultures but... they have heavy Hellenistic in there https://en.wikipedia.org/wiki/Seuthopolis
  16. Yeah, will be a mistake , send to user to find the definition to a dictionary. other reason: the translations from this word to several languages. the correct answer is be simple, you don't use sophisticated languages in a gaming, specially if isn't a gameplay concept. so is better use more simple lenguage, specially an RTS, you now how stressful can be a match for some players.
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