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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. Is planned (I'm not tattally sure) have more damage by flanks --- Even empire earth (I) have this mechanic
  2. In mythology is called omniscience you can see enemy player range of sight
  3. That will be mobile mantlets similar but units instead building.
  4. Add to them fixed mantlet Buildable and with a system similar to walls can attach units and get a bonus.
  5. Evrntually you will need a logo/emblem for the mod.
  6. All animals need a redesign ( stats and behavior)
  7. Many animations are missing and isn't easy to solve quickly.
  8. @stanislas69 @LordGood can help you. I'm not sure if another 3D artist is available.
  9. The units are scenario for now, is unknown if they will be included in technology as Marian reform or will be included in second Roman faction( Imperial romans)
  10. Indeed Civilization series have a great mechanic , AoE , Rise of Nation series has implemented some ideas from this game, AoE was conceived from a cross between Warcraft and Civilization. Pair tech chains can be useful to implemented here.
  11. So they become a class of wolves( Age of kings) or lions in classic AOE, I like the idea of treasure guardians but more hostile and territorials. May be they can appears from a hotspot or neutral building. Or can be triggered if you try explore some parts or gather a resource.
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