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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. The list of missing non planned sounds is the following. Diplomacy sound when you get tribute. Sound when queue is full and you can train more units. Sound when you haven't population space. Sound when you haven't enough resources to train or build.
  2. WIP I'm not happy with these. Hero Train or join. Hero death uffhero_mixdown.ogg
  3. @soloooy0 aquĆ­ esta adjunto. El de fuego. D2737.diff Luego aplicas este. https://trac.wildfiregames.com/attachment/ticket/5768/D_poison.patch
  4. Can you will help us with this patch? Please.
  5. Its simple. You need fire status feature first.h https://code.wildfiregames.com/D2737 Then download somewhere the file.(any folder) Apply patch.
  6. Yes but still effective if you dont take down faster.
  7. @Nescio @wowgetoffyourcellphone @Thorfinn the Shallow Minded
  8. https://github.com/0ADMods/SoundsMod if you want to test
  9. Ok i will paste your mp reply, thank you.
  10. I have some questions. Actually I know how implement buildings alarm. How implement new trained unit sound? Train healer or military unit How implement an alarm from existing one? For example from capture relic or make a wonder. (event)
  11. for capture units. captureanimal2.ogg captureanimal.oggcaptureanimal2.ogg
  12. I'm fixing the current . there is a current sound to conversion/turn a unit to your side . I propose split in 3 religius convertion one for capture or get neutral units. Religius conversion first. sacredmagic.ogg crazy_mixdown.ogg Glisssado chime.ogg Glisssado chime.ogg sacredmagic.ogg crazy_mixdown.ogg sacredmagic.ogg sacredmagic.ogg
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