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Posts
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Everything posted by Lion.Kanzen
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suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
By the way...which you want take care? -
suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
It's a good idea, people seem to take a liking to these units. -
im thinking we should have phase 4. 2 and 3 are short. Haroes, catapults, Wonders, super towers, super walls.
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suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
Alexander's campaign. I have always been that we are short of man power. -
"Arson" attacks should be added to cavalry and infantry.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
I think what he meant is that for what a ram is, it's very expensive. Compare that vs the cost civic center or a fortress. Not saying what this engine takes from infantry spear/pike damage. -
Here is one of them.
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somewhere on Youtube topic. There we post the YT gameplays.
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I posted your gameplays in this forum. Welcome.
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"Arson" attacks should be added to cavalry and infantry.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
I am one of those who thinks that there must be a ram made with a trunk and men carrying it. That would be fun, there is already such a unit in the Xiongnu faction. -
"Arson" attacks should be added to cavalry and infantry.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
In real life too. The ideal is that they become strong with units inside. Stats should increase, it was given to me that these machines protected units to capture walls and destroy buildings. they should was slow unless more men pushed the siege engine. They are very strong bin 0 A D. compared to other strategy games. -
Supposedly these successor heroes from Macedonian Alexander founded cities.
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I mean fun(entertainment).
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suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
I forgot the campaigns. @Stan` We can start including some. -
All Civilizations are my favorite.
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
You overrated the Romans. -
"Arson" attacks should be added to cavalry and infantry.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
I would like to slow down the battering rams.Very strong, no hard counter, only sword cavalry. -
suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen posted a topic in General Discussion
0 A.D take the history in your hands! The first time I played Age of Empires I fell in love, but with 0 A.D I got married. ------ now to the point --------- As it is already in the final stage of development, there is Alpha. There is no room for anything new. continuing the series of wishes for the next Alpha. I wish: More technologies for early and second phase. more cultural and religious background.(Bonus in stats and HP, XP). More units. new sub classes. ( Differentiate units with little armor and with a lot of armor) More maps. New modes. More differentiated factions. More strategies. More AI development.- 497 replies
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"Arson" attacks should be added to cavalry and infantry.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
Why so opposite to this? -
"Arson" attacks should be added to cavalry and infantry.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
The stone constructions would have a reinforcement, they would hold up a lot but they would be weakened. This would be ideal to compensate for the second phase that doesn't have units that can damage structures. We could even see the phase requirements rise, not only for resources but also more buildings. -
Technologies and a bonus. The technologies will be purely Greek, typical of a Greek colony.
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Experimenting with icons
Lion.Kanzen replied to Stan`'s topic in Eyecandy, custom projects and misc.
Conversion pointers (mouse) should be considered. Bribe and religious. -
It was torefold by gyromancy.
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I don't like to see repeated icons, on different things. I am developing some based on their names. I'm developing the archers practice.
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Resource regeneration
Lion.Kanzen replied to MirceaKitsune's topic in Game Development & Technical Discussion
I think they should reach 100% of the resource(food) if the fruit trees are not harvested after a while.