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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Hi all, Today, I was trying to compile the code with the 2013 version of Visual Studio, which was nicely provided by my school, and I wasn't able to because the most recent project is for 2012. And so I get an error like can't find gl.h or if I use the wrong toolset rror LNK2038: mismatch detected for '_MSC_VER': value '1700' doesn't match value '1800' Anyway, I wanted to know why you guys don't include a version.mk to get information about the release in the file ? That way you would solve lobby incompatibility between versions Regards stan I attached a mk version to see you what i'm talking about. Version.7z
  2. Was wondering, in the list there is a shield bearer, maybe a flag bear would be good to. Also, could make a king on two shields bearers like this
  3. I think it doesn't look so bad. Texture is a bit streched, but since it's an old model its normal, I could remake one, if needed. I love those : Also in the future could be nice to animate those trees, to simulate wind.
  4. I don't know, marble texture was that way, and I'm not really proud of the uv ^^
  5. Glad you like it, if you give me other references, I can make some more, and optimize the empty space of the actual texture
  6. Tested Animation, not sure if exportable though
  7. Hey Lion, tell me do you have any references for fountains ?
  8. Better ? The red line is just to compair the wood logs. I rounded the windows, the wall and made the renforcements more fortress like.
  9. Okay, I'm going to fix it What do you mean by adding more texels ?
  10. Yup I did, worked for PoisonCourtesan aka the Athenian. Why ? Please call me Stan Made Some Props
  11. I'm wondering. Isometric, or perspective ?
  12. Fixed the roof. also some details addition. Thanks for feedback
  13. An attempt to make the charred tree of the EyeCandy Thread
  14. Links for tutorials will be really help for me... Image doesn't show up You can use noelshack.
  15. I think its a bit big Zip it =)
  16. Yes this guy is awesome Nevertheless, with the current state of the building i can't do something like that ^^
  17. Launched the game to have an idea, and moved the rotative thing.
  18. I totally understand . The guy "AndyMoszejevsky" seems to be historian, maybe he says interesting stuff. http://gehennum.wikidot.com/helmet Oh check out the links in the first post http://www.twcenter.net/forums/showthread.php?549018-PTOLEMAIC-EGYPT-units-roster
  19. It's not intended, just my personnal touch, until it is finished. Though, here (it's in french sorry) http://www.arbre-celtique.com/approfondissements/symbolisme/animaux.php it says for the owl : It is the light of druidic knowledge they are some medieval texts talking about people in the Antiquity, one of them is turned into an owl. But, since it's written one thousands years after....
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