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Showing content with the highest reputation on 2026-06-12 in Posts

  1. All right, enough is enough. After I had to remove a few responses, I'm locking this thread now.
    3 points
  2. The map is low key terrible. lol I've often advocated for removing the terrible maps from the game entirely, but I've been frequently overruled on that.
    2 points
  3. Just wondering if somebody would want to help me make this a reality.
    1 point
  4. Please can I remind the lobby players to stay calm and take a moment to reflect on the current environment. Recently, we have observed some severe instances of toxicity and personal attacks in the lobby, especially in high level games. This is destructive to everyone. Despite being absent from the game lobby, I was able to detect the spillover aftermath. It’s becoming pretty clear that the sexual insults, heavy swearing, and targeting is putting new players off. When that kind of stuff happens, it signals that we aren't a welcoming or safe space - the already small player base shrinks further. Plus, we’re seeing a lot of unfounded claims about DDOS, exploits and market manipulation. Throwing these accusations around without proof just result in more disputes instead of solving anything. A few months ago, I introduced two of my real life colleague-friends to the game. To begin with, they really enjoyed the economy building part and cooperative strategies. However, as they started participating in high level games, the experience took a bad turn. Both of them encountered unwelcoming players, excessive swearing and long waiting times. One of them even reported being banned from a TG just because the host wanted an easy win. The other complained to me about severe sexual harassment as a part of trash talking while playing. I have also encountered all of these situations myself; it is very discomforting and discouraging to see offensive comments and accusations being thrown around as casual exchanges. Such behaviour not only damaged the image of the 0AD community but also made the real life relationship awkward between us. Some recent arguments even leaked out of the 0AD domain into my personal discord server. Let’s ensure that our discussions are respectful and contained within the appropriate space, even when we disagree. I have not posted any specific evidence here, as the goal is not to target any individual offender but to ensure that on a global level, for both new and OP players, they are able to enjoy their time, not feeling excluded or targeted. A safe space is also where privacy is protected - recording people's voice without consent and asking for their exact home address or other personal information are not appropriate. This brings us to the mindset of some OP players. We understand the drive for winning and balance. However, prioritising exclusivity over respect creates a hostile feedback loop that only reduces the talent pool and weakens the community over time. High-ranking members should lead by example, not by fostering a culture where toxicity is the default. This behavior signals that the community is unwelcoming and unsustainable. We also need to stop allowing sexual insults to define the lobby, and letting the desire for victory override basic decency. Thank you to all of you who are holding the line on respect, because your good behaviour is exactly what keeps 0AD an enjoyable game.
    1 point
  5. Agree with manowar. But quitting the game is also a option. It's just a waste of time that can be spend else where when one is frustrated. Muting with autociv helps a bit. In lichess you can disable the chat completely and just get paired up in a game with some random persons. 0 a.d. is not so important.
    1 point
  6. @diagonalo I got sick of the behavior of people in the OP team games myself & much prefer playing with non-toxic people like Soylent, Sol, Loup. I would prefer if you kept playing 0ad & joined the team games that I & those I mentioned host.
    1 point
  7. Since so many TGs end without all 4 players resigning I made a classifier for my version of the local ratings mod. This could be made to be used as a victory condition. I am getting also annoyed by mates that resign too early. But some games are already decided long ago and if there is a huge dis-balance in the score and population one could already call it a gg: So for a clear victory condition one could set the score factor to 1.2 and population to 1.8 or so. Just as a suggestion for the game or a mod. I don't have time and the desire to code atm.
    1 point
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