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  1. Feel free to add it. If you need help lmk.
    1 point
  2. Would love to add this to DE. Or just add it to base game so it can be used elsewhere.
    1 point
  3. Ok, well if I leave crenellations alone, I think I would have to let damage be phase dependent, which maybe isn't so bad since capture point regen is also phase dependent. If I revert crenellations as is, I would have to come up with another tech to serve as the first arrow damage increase which would make the tech situation more complicated.
    1 point
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