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Showing content with the highest reputation on 2015-08-19 in all areas

  1. Prologue: Let's go back to the motherland and look to what happened prior to the discovery of what now is Hvanndalir. A couple of youthly fellows is send away to prove that they have what it takes to be true Norsemen. (that temple you see on the right side is made by Stanislas69) They leave on their ship in search of adventures, riches but most of all: honour. Back again to Hvanndalir Our little town is growing immersively because it's in a strategic location for raids on the mainland. Therefore the island will soon grow too small. Expanding to other places however isn't possible without waging war because of the ominous presence of Carolingians. The Elders are aware of that and they're recruiting new forces in the motherland. Also new, and higher quality armours have been made (by wackyserious and Stanislas69) like you see in the 2nd image of this post. The King has heard of the preparations and has sent some of his finest men: Huskárls (by wackyserious and Stanislas69). Will the Norse be able to get a foothold on Carolingian lands? P.S.:The first two images are taken on the brand new Fjords skirmish map made by Skhorn. The images also showcase the new building textures made by niektb and Stanislas69. niektb has retextured two old buildings from 0 A.D. The left is a market, the right is a house: New GUI The main menu background is made by Alexlinde from Deviantart. You can find him here: http://alexlinde.deviantart.com/ Next to that Lion.Kanzen has made a couple of buttons and backgrounds in the UI. Help needed! You probably noticed that it has been a while since we posted updates (about 11 months!). That's not without reason. In the last few months a couple members retired leaving us shorthanded. We are currently especially in the need of artists. So if you're a talented artist with a passion for history and you would like to help us out, please contact us using a PM or in this thread: Wildfiregames...showtopic=18412 Also we really want to do a release along with 0 A.D. Alpha 19 so we are in the need of some playtesters to iron out possible bugs and to enhance the gameplay. Please note that it is required to install the developer version of 0 A.D. which is a little complicated so it might not be for everyone (http://trac.wildfiregames.com/wiki/BuildInstructions) Lastly we would like to start on the Carolingian units but we do not have a design document or a unit roster yet. So if you're into French history and like to talk about how the civilization should play and look, please sign up on our forum and let us hear your opinion here: http://wildfiregames.com/forum/index.php?showtopic=18998 Thanks in advance!
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  2. Well I love the theory unfortunately reality is not that simple. There are some maths to do to convert the anims into something usable by the game. Being able to select each bone in Atlas, move them and then record the motion is not going to be easy, let apart the fact of it looking cool. There are only two volunteer and highly talented artist that work for the game currently and that are able to add new stuff to the game. But if you want an animation editor into Atlas, you can make a ticket on Trac, wait until someone does it or find someone to do it. Trompetin17 is currently reworking Atlas, you might want to drop by on Irc and ask him for his input on that.
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