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Showing content with the highest reputation on 2015-07-17 in all areas

  1. Hello, you have to click on the little gear near the Ai name
    1 point
  2. Hi, we considered that indeed, and we decided to do nothing because of the prohibitive price of certificates. But we also heard about Let's Encrypt and will definitely look into it when it's available.
    1 point
  3. slenderbro, welcome to the community. To help us to help you, could you tell us a bit more about your computer and the install setup you have. You're clearly running Windows, but may we inquire as to the version? Also, what version of 0AD are you running? You appear to have a similar (if not the same) problem to that reported here: http://trac.wildfiregames.com/ticket/3267. There, the reporter appears to have at some point transferred his entire "Users" folder to a different hard-drive (but somehow managed to keep the C:\ prefix). Is this also true in your case? Or any other possible oddities in your filesystem?
    1 point
  4. Is there a local but not a .local directory? I think that should be ~/.local/share/0ad/, unless it's different on your Ubuntu for some reason. That is the correct place to put your mods, don't put them in cache or config (nothing good will happen if you do).
    1 point
  5. Hi. As your offer is an actual offer and not a spam, I suppose we can let it here. However, 0 A.D. is a free, open-source game relying exclusively on the work of volunteers. If any member of your team wants to help with animations on their free time, they would be warmly welcome, but we won't collaborate with proprietary work producers. On a more general level, advertisement of any kind is forbidden on our forums.
    1 point
  6. Added Display Template and Entity Settings (Including variations panel and work) (still missing save this information in the map file but Im working as fast as i can) Please review the first post to watch the video
    1 point
  7. Now, the short comments like this seem bizarre to me. Surely you must realize you are in no different position than anyone else here who contributes to the project... when they could be playing bf4... or watch netflix. The wording in several of your comments makes it sound like the rest of us were getting payed. I'm not saying you are not contributing anything of value, or that it seems like your posts take little effort (I'm sure they are not, though, many of the imgur images are just dead links, so it's hard to tell), I'm just saying.. we have all spent our spare time on this project. Now, about the thread; Most of us artists know how to make normal maps. It just takes more time to do so. I don't think that increasing the work load for the artists will be beneficial to the project. That's just me though (and sure, if there is some part that is super critical putting in extra work on that makes sense).
    1 point
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