Hi buddies. All propositions above mainly are right, but, i personnaly think that pause might be a usefull stuff, and sometimes really boring. So, why wouldn't pause conditions be a caracteristic of the match, as starting ressources or population? So i'm kinda joining Karamel 's post. The host choose the kind of pause, between different possibilities as: -any pause allowed -pause allowed -pause allowed, but players can vote to stop it (51% of the vote and the game unpauses?) -...