Hi maleg. Thank you for reporting. I am also concerned about lag from path finding problem. You can find commands.txt by date and time you played. Open C:\Users\your_account_name\AppData\Local\0ad\logs\sim_log and you will see many folders but the timestamps are the end of games so you can distinguish them easily. And you can open those files by text editor and you can read map names and match settings etc. like following: start {"mapType":"skirmish","map":"maps/skirmishes/Acropolis Bay (2)","settings":{"CircularMap":true,"Description":"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.","GameType":"conquest","Keywords":[],"LockTeams":false,"Name":"Acropolis Bay (2)","PlayerData":[{"Name":"Player 1","AI":"petra","AIDiff":3},{"Name":"Player 2","AI":"petra","AIDiff":3}],"Preview":"acropolis_bay.png","RevealMap":false,"mapType":"skirmish","AISeed":0}}turn 0 200With commands.txt we can replay the game and it would help the development . But multi player games are hard to replay for me, so single player games are appropriated.