Well, it's certainly sad when someone leaves, and especially someone who has been as important to the project as Michael. However, I wouldn't say today is the day to call dark. It's not as if he's gone from 100% active to leave, but rather a long process. I'll leave it to him to explain his personal motives if he wants to, but the more general picture is this: after the fundraiser failed to get us enough money to hire him (+ a programmer) he's had to focus more on his job. Leaving less and less time for 0 A.D. It's indeed sad as Michael really was/is the person who had the best idea of what the game should play like, and the historical knowledge to complement it. However, the main thing is that we who are active will do our best to work on the game, not to focus on those who are not active at the moment. I would also not worry too much on a more general note, people have left the project before and it's still kept going (Michael has left several times for that matter). Sometimes progress has been slower, sometimes it's been faster. But so far the project has kept going And I don't see us slowing down now, I'd rather say the opposite: we're getting really close to Beta now imho (There's still a lot of work left before the game is finished of course, but there actually aren't that many missing features now.) About Philip /Ykkrosh) I don't think there's any reason to worry either, he's been more active lately than in years. He wasn't going to work on the project for money though, so that's not something that has/will change either for that matter. If he's motivated to work on the project now or in the future - then he will work on it