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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • This would be best made as a mod, to figure out how to do it, then integrated (as the Han were for A27). It's all good and useful to outline a campaign, but someone needs to code it, figure out cinematics, and do that type of stuff. If I were you, @CheckTester, I would refer to the Modding Guide and turn your idea into a mod, for insertion into A29 (it's probably too late to be added to A28).
    • It isn't a real problem, it just looks very strange.
    • Buenos días o tardes: -Disculpe me ,pero no le he entendido. -Si quiere más facciones asiáticas ,africanas e incluso americanas o puede que de Oceanía, le recomiendo ver el Mod :Endovélico (donde estamos desarrollando +65 facciones nuevas ), en el que estamos trabajando @Lopess y yo con ayuda de toda la comunidad. Si tiene sugerencias , críticas , dudas etc... sería de gran ayuda que participara posteando en el foro de dicho MOD. Muchas gracias.   Disculpen las molestias*
    • Not really, the dating of such structures is clearly falling in the Holocene. They are dating the underwater structures thanks to the dating of the environmental changes, notably a marine transgression in the case of Britanny. 1797401694_Fouquetetal_2025_IJNA.pdf It is not undermining the consideration we have for them. It is simply a description of their lifestyle. Using another label requires proving they are not hunter-gatherers.
    • I very much agree, but more work and interest should go into these discoveries. And we shouldn't narrow the field by calling the people that built them hunter-gatherers. It's interesting that many massive structures are found in deep waters, while others are buried in sand or sediment. This indicates that they were standing at least for 12 000 years, even before the last Ice age.
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