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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

      5,4k
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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      38,7k
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16,9k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      51,2k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      28,1k
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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      48,3k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30,4k
      posts
    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      45,8k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
      posts
    7. 597
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  • Topics

  • Posts

    • Using @Mythos_Ruler's map, I've been developing the idea of a campaign mod for 0A.D.   The gameplay is inspired by other games with campaign mode like Total War, or developing cities like in Civilization. Develop your city : Cities can research upgrades that create economic activities around it.   Campaign the map with armies, interact with other armies or points of interest : Get into battle missions by exploring ruins, or interacting with other player's buildings. Below an attack on a encamped army. The map generate a camp fitting defending army size and composition : Screencast from 2026-10-13 10-16-39.webm    
    • German mounted units seem to have incorrect composite words, it be more correct to use  Skeutaridjô (for Javelin) Gaisaridjô (for spear cavalry) Aþalaridjô (for champion) Although if the Javelin Cavalry is really supposed to be Helvetian it might be better to call it Walharidjô (Celtic/foreign rider) or use a Celtic name.  
    • I don't think it's necessary to represent the different types of food sources. Quite the opposite, one food item in the icon is enough. People understand it perfectly well and it makes the icon much easier to read at small sizes, which is far more important than representing all the different possible food sources in a 16x16 px space.; there's no need to overcomplicate things.    Your lifestyle choices and the way you choose to raise your children are entirely respectable. However, I don't think appealing to veganism is a sufficient argument to justify this change. It's difficult to determine where to draw the line when deciding aspects of the game based on specific ideologies. Not long ago, a user suggested that Mauryan maidens should be covered up because, based on his own moral beliefs, this was wrong. And there are many similar cases. That's why I mentioned the historical aspect as a more consistent basis for arguing in favor of this change.
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