Jump to content
  • Topics

  • Posts

    • This is an awesome initiative! The variety and strategic depth of the custom maps shared on this page really show how talented and active the 0 A.D. community is. Playing the standard setups can get a bit predictable, so having these fresh, beautifully designed battlegrounds is a total game-changer. Definitely downloading a few of these to spice up my next sessions—huge thanks to everyone contributing their designs!
    • Hatme Portable Tower Fan Germany:- German consumers are becoming increasingly aware of energy efficiency, particularly as electricity prices remain an important household consideration. A tower fan offers a practical alternative for maintaining personal comfort without substantially increasing monthly energy costs. Order now:-https://beastfitclub.com/hatme-portable-tower-fan/ https://www.facebook.com/HatmePortableTowerFan/ https://www.facebook.com/events/894839129748703/ https://www.facebook.com/groups/hatmeportabletowerfan/ https://www.facebook.com/groups/hatmeportabletowerfangermany/ https://medium.com/@cartersuk1/hatme-portable-tower-fan-germany-review-stay-cool-with-quiet-energy-efficient-airflow-9f9da7731cc6 https://hatmeportabletowerfangermany.systeme.io/ https://hatme-portable-tower-fan-germany-3.jimdosite.com/ https://cartersuk.alboompro.com/post/hatme-portable-tower-fan-germany-review-experience-powerful-quiet-energy-efficient-cooling?post_editing=true https://hatmeportabletowerfangermany.omeka.net/ https://hatmeportabletowerfangermany.blogspot.com/2026/07/hatme-portable-tower-fan-germany-review.html https://app.trupeer.ai/view/5mzZbbwWg/hatme-portable-tower-fan-germany-review-the-ultimate-space https://scribehow.com/o/wlJPDlDRRoeFYoON4BA0FQ/viewer/Hatme_Portable_Tower_Fan_Germany_Stay_Cool_with_Powerful_and_Portable_Airflow__YQfuwCraRZSicfZxKuoEFA’ https://www.postermywall.com/index.php/e/online-business-professional-hatme-portable-tower-fan-germany/dfb6651f62fe0900edb253fcc1eba5eb https://sites.google.com/view/hatmeportabletowerfangermany
    • It could be different to the point of changing the outcome of the next battle, for example: if he needs half his CS to fight, and the other half to collect resources, and they are all of the same rank, but have different experience, then choosing the half with more experience to fight would be the better option, expecting a higher proportion to rank up during the next battle. It's a detail, but in theory having sliders to filter those with HP, experience, etc, higher or lower than the chosen value from a selection could be a thing (I know there's the "injured" selection, but this could replace that, being clearer and more flexibly customisable).
    • Just experience doesn't change anything, it's only used for promotions. You can double click to get all units of the same type and if you triple click you can limit the selection to the same rank. Generally micro isn't of much relevance until you become really really good at the game, so I'd suggest to focus on macro instead.
×
×
  • Create New...