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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

      5.4k
      posts
    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      38.7k
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16.9k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      51.3k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      28.2k
      posts
    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      48.3k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30.4k
      posts
    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      45.9k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
      posts
    7. 597
      posts
  • Topics

  • Posts

    • It might still be on github: https://github.com/0ad/play0ad.com. I am not certain though
    • Hi there. I noticed that some pages on play0ad.com are outdated. For example, https://play0ad.com/community/participate/ still tells us to use trac and SVN, but apparently it's been moved to Gitea. https://play0ad.com/game-info/project-overview/ says that 0ad is still in alpha, but there is a release now. Is play0ad.com managed internally, or there is a public repository where we can submit updates to those outdated pages? Thank you.
    • Do you want help with making those tools?
    • I have to check things manually which is slow, I'm currently writing tools to help me be more efficient. Really sorry.
    • I'm elbows deep into a writing project I started wayyyy back in 2004 before the Athens Summer Olympics. I wrote a messy 169 page screenplay draft based upon the experience of ATHENS during the Greco-Persian Wars, and then proceeded to screw around with it for 20+ years off and on with no satisfaction. At one point, I'd lost all digital copies of it; only one printed copy remained and it was in the hands of an ex-girlfriend. She graciously gave it back to me and I digitized it again. Years go by and it's September 2026. I look at it again and I'm thinking no way will this behemoth ever get produced, let alone optioned or sold. It was also too melodramatic, Themistocles was an @#$%, and too much was crammed into it, even at 160+ pages. Then it hit me like a ton of bricks: turn it into a two-part cinematic event.  Voila! Two 118-120 page film scripts and suddenly there is breathing room for characterization and plot! Not to mention cleaning up structure, narrative, dialogue, and action description. So, I've been on a 2-month tear just hammering these things like Hephaestus on his anvil into a couple of scripts I can be proud of, even if they're never produced.    A small excerpt of what I've been working on. A particular battle you may have heard of:       Other random excerpts:       And, I've started a novel of the same story. Complimentary projects of the same story and characters. And now the novel is doing for my imagination what splitting the original screenplay into two separate films did a couple months ago. Deeper characterization possible, more historical detail.  The excerpt from prologue to the novel:     And page one of Chapter one:    
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