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Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.
Indeed, in this example, Liu Hu accepted straight away both neutrality and alliance, Antiochus rejected everything, and Ptolemy accepted neutrality but required a tribute for an alliance:
It took me like 10 tries to get such a varied output, so there are some random starting parameters in this. The tribute asked was always 1000 Wood. I wonder if there's a way to display messages again after they disappear, I had to do all that a bit fast (but not so much for the order not to get messed up, since they take a second to answer).
So, the game is quite good at describing things, but it would be nice if, when they don't accept, they mention that more trade would be needed if that's the case, or whatever is, although some friendliness indicator would be ideal.
Hello,
You need to find the right balance.
Generally, it is advisable to have a large population before advancing to the next age; however, if you wait too long, you will fall behind in technology.
That said, a larger population usually means gathering more resources, so you should have enough to advance (it isn't that expensive).
Best regards,
I always get town phase very late in the game. But at that time I have lots of troops and workers. My pop is up on 200 and i get food and wood very fast. Do I need to save more resources and don't spend that much?
I think, when I said that they replied "not interested" I didn't think like that was exactly what they said. I just wanted you to be aware of that they always weren't interested in an alliance.