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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 597
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  • Topics

  • Posts

    • @ShadowOfHassen my Janitor Gang mate, I'm on your site!
    • This update adds a new rating system and a few chat commands to the team balancer. New rating system: “OpenSkill (results + statistics)” The old system (OpenSkill) only counts wins and losses. The new one also uses three statistics from each player’s past games: resources spent, enemy units killed value and buildings lost value. In my 2026 games it picked the winner 66% of the time, against 60% for results only. Choose it under Options > Rating system. I watched the leader board and I agreed with this ranking way more. Chat commands /balance: tries every team split and picks the one closest to 50/50, moving as few players as possible. /suggest: up to two single-player swaps that would make the current teams more even (3v3 and 4v4). /suggestteams: alternative team layouts (4v4). /evaluate: player rankings and an assessment of the current teams. /rate ffm 2000: rate ffm manually 2000 for that game and pairing only. /rebuild: re-rates all games, including newly downloaded ones. /about: information about the mod. Typical use with Replay Pallas Once everyone has joined your game setup, type /pallasandrebuild. It downloads up to 10 missing games for each player with few games (about a minute) and updates the ratings, so /balance already works. The remaining games then download in the background. If they change the balance by 5 points or more, you’re told to run /balance again. Without that command, you can do the same by hand: /pallas, wait for the downloads, /rebuild, then /balance. If you only want a small change instead of a full reshuffle, use /suggest. RangerK's changes got merged. LocalRatings_Teambalancer.zip
    • Buenos días o tardes. -Siguiendo con la creación de mapas europeos: (Adivinen a que lugares hacen alusión)     Disculpen las molestias*
    • Wow, it looks great! I guess now we can start shifting issues with a website tag to that repo. This will make things a lot simpler.   Just guys, lets try to not let the issues pile up like they are in the main repo.
    • Yes, I've been working on that too. 5th century rendition, made out of wood, for the Spartans. 350 BC Lycurgan phase theater of Dionysos, made out of stone, for the Athenians. I'm hoping for it to replace current model, if it's good enough in the end. My plan is to work simultaneously on several different Skenes and seatings, so that some of the factions can get its own theater. Athenians, Macedonians, Ptolemies and Seleucids basically use the same model right now. And there are a few things I can reuse over all models with slight changes.
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