UPDATE 0.6.0:
Hero Promotion
The promotion system has been redesigned
When a Hero appears on the map, they gain +1 XP per second
Only the selected Hero gains experience
When upgrading to a different Hero, experience is calculated separately
Every 25 seconds (25 XP), the aura bonus gradually increases.
Example (Before)
Rank 1
Bonus = 0%
Rank 2
300 XP required
Bonus +15%
Rank 3
300 XP required
Bonus +15%
A Hero with 250 XP will be at Rank 1 with a 0% bonus
Changes:
Hero with 25 XP has a bonus of approximately 1%
with 50 XP has a bonus of approximately 2%
with 250 XP has a bonus of approximately 12%
etc.
@Vrayer If you want to could add a poll to this thread (maybe also change the title) and if people think units should continue to hunt other animals it could be done for next release.
It could also be possible to do it depending on animal "stance" for example units would keep hunting any other non-aggressive animals or any animals basically in the same stance that your initial order was.