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The Germans are playable again with the current git version. I noticed the wagon can be garrisoned in the cc by the sides but not from the corners. Also it should maybe not fit / be able to garrison in the tower. From this position the wagon does not enter the cc:
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Are these units dual-wielding? Are there animations for dual-wielding?
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By Adriano0ad · Posted
Hey everyone, I'm here to share some more units I've made. I'm very happy with the results. I also recorded voices in a music studio to add to the units, and it sounds amazing!!! I'll be making a gameplay video for you soon. Here are a few more images. -
Hi 0AD community, I am experiencing error messages in the game. The messages started in coming up in the middle of the game. There are lots of Warnings, similar to: "WARNING: PlayerID 4 | Petra error in incrementBuilderCounters for structures/ptol/temple_2 with count < 0" And than a error message come up: ERROR: JavaScript error: simulation/ai/petra/basesManager.js line 175 base is undefined PETRA.BasesManager.prototype.checkEvents@simulation/ai/petra/basesManager.js:175:7 PETRA.HQ.prototype.checkEvents@simulation/ai/petra/headquarters.js:118:20 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2225:7 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:11 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:7 The game nevertheless continues to run. I play as Spartans against 3 AI-Players with random civilizations (actually: Han, Seleucids,Ptolemeis) When I start a new game with same settings, the error does not occur (at least not in the first minutes). I am on Ubuntu 24.04, 0AD 0.27.1 installed as snap package. Could someone shed some light on these errors?
