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Who's Online 5 Members, 3 Anonymous, 217 Guests (See full list)
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By Doramaland_jes · Posted
Many players love the game's authentic units and technologies, but does striving for perfect historical fidelity actually limit creative gameplay and player enjoyment? Should we consider deliberately “rewriting” certain eras or unit abilities to make matches more exciting, even if it means sacrificing the game's educational value? Лучшие корейские дорамы с субтитрами – смотрите прямо сейчас дорама лэнд -
I was searching for the customrating mod just now and I almost thought this is it.... too bad
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@Amberix the latest version of CustomColors (v 0.28.1) is for 0 A.D. 28, and the latest release link in the first post is already pointing to that. The description in the post was wrongly mentioning compatibility for 0 A.D. 27, because I forgot to update it. Now fixed. I plan (or rather, wish) to keep this mod compatible with future 0 A.D. versions.
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this guy is just farming rating with two accs btw lmfao, i dont knw if its an offence but worth reporting @user1 my user: Slendy , his user: pimmelberger
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Ah, yes, I did check for slingers and archers, but forgot the javelineers, then I was thinking something like the kestros, but now I see that when darters are mentioned, javelineers are not, and their numbers are quite suspicious ("five hundred heavy infantry, three hundred darters and as many archers, while the Geloans sent crews for five ships, four hundred darters and two hundred horses", for example), so it's just a translation matter, and in some cases, like when referring to Apollo as Far-darter, even an archer.
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