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Who's Online 3 Members, 1 Anonymous, 325 Guests (See full list)
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By Adriano0ad · Posted
Good evening everyone!!! I’d like to share some more updates about my mod World Rising! Let’s start with the flora I’ve created new trees, grass, and plants inspired by the Japan region, with the goal of developing a dedicated biome for this area. I’m also working on a Japan-themed map to fully support this environment. I’ve also finished the Jomon Culture Monument, and I have to say—I’m really impressed with the result. It was one of the most enjoyable assets I’ve created so far, both visually and culturally. Behind the scenes, I’ve made many adjustments to unit and building templates, improving balance and overall organization. My next step is to continue creating more trees to further enrich the Japanese flora. After that, I plan to fully finalize the Jomon culture. For now, enjoy some screenshots of the progress! -
By soophieclark · Posted
I think you’re spot on about loot and snowballing. Right now, it just benefits the player who’s already winning, and it’s almost invisible, so there’s no real choice or strategy involved. Making looting something players actively do — like plundering buildings or taking resources from the battlefield — could make it more fun and give losing players a chance to fight back. Snowballing isn’t a problem by itself, but when it’s automatic and uninteractive, it makes comebacks almost impossible. -
By Adeimantos · Posted
I'd like to see this campaign make it into the game, is there anything I can help with? I've started to think about making a campaign too based on the wars between the Seleucids and Ptolemies and Maccabees.
