@tuk0z,
yes the bug was fixed with https://gitea.wildfiregames.com/0ad/0ad/commit/bb1910ff4c696502d3d518a0cd36c7bd2795554f, distribution maintainers or anyone building a26 from source can cherry-pick that commit to support >=openal-1.24.0. The next release will include the fix.
Bug report for Debian sid https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1087990
For the non dev people, please does #7234 means the fix has already been found, 0 A.D. code updated and the next 'dev' / stable version will probably work just fine with openal-1.24+?
Just FYI Jesse tested various games with the updated openal on Arch; results here: https://bbs.archlinux.org/viewtopic.php?pid=2209310#p2209310
I think the trident would be balanced like a spear, so that his hand would be at roughly midpoint of the shaft. Also, can the modesty prop have wrinkles in it?
https://www.gimp.org/news/2024/11/06/gimp-3-0-RC1-released/@Stan`@Alexandermb@wackyserious@Mr.lie@Sundiatanew version of almost stable gimp is released