-
Who's Online 4 Members, 2 Anonymous, 931 Guests (See full list)
-
Topics
-
Posts
-
@rossenburg The S1 will be a playable mission ! It is a way to showcase the project from a technical perspective to help other projects !
-
As for the voice-over and the promotional video, @NiRa Muso MIOZOTO @Nicolaus_von_Kues I’ve got that covered—pending the arrival of version 1. In the meantime, I suggest you keep doing what you’re doing—especially talking about *Burning Heart* and bringing people together. Thanks again! I’m going to gather some data to find out what people would like to see in a campaign.
-
I am actually not apart of the mod signing team, I think @Stan` and @Itms are handling that
-
Yes: it looks like there was a bug that affected OpenGL in a (beta) build of Sequoia 15.8.2. It has now been fixed in a new build. (The builds don't actually identify themselves clearly as betas at this stage in the cycle, as they are all "Release Candidates". )
-
No, it isn't separately accounted AFAIK and couldn't be displayed simply by a mod (if it doesn't do the accounting itself). What I did that comes a bit close is calculating the gathering rates (trickle and usual work) as mean over a rolling window in the autociv mod. See my last comments. So if you would like to know the trickle one could use that and stop the workers. If it is just out of interest and not a competitive game.
-
