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    • Was just told, there is now a release video ( by @Stan` the silent helper 2 months ago? ). Doesn't change the fact for months prior to the release we weren't able to make it happen. It takes a lot of time and dedication, so someone with the required passion for such would still be desirable.
    • ¿Hay una versión de este mod en el que puedas jugar con las nuevas civs minoica, micenica e hitita?  por cierto creo que sería interesante agregar ya sea una civ Filistea y civs súper pequeñas de las tribus cananeas conocidas, se me ocurren jevuseos y Amorreos,  tambien seria hermoso ir un poco antes en el tiempo y ver el reino de acad y alguna ciudad estado sumeria  este mod es mi sueño hecho realidad 
    • Hello! I have been enjoying this great mod, and I simply love it. Just wanted to let you know I noticed this strange thing, it is a bug? I saw something similar trying Vulkan and fixed turning off GPU Skinning, in this case turning on/off doesn't make a difference. Screen Recording 2026-06-03 at 2.05.49 AM.mov  
    • Not sure about this. What would be great if made correctly: tribal societies have units which are strong when fighting one to one, but no or very little formation bonuses, whereas infantry from city-states, republics etc have better formation bonuses in such a way bigger formations are either equally matched or favor city-states and republics. 
    • Are they able to defeat other fully-upgraded champion spearmen one to one? Maybe Will To Fight could be differentiated for every civ or every civ category. Maybe have a big expensive tech common for city-states that alter stats in one way, then another for empires etc. Again, just riffing. Agreed. One on one, they should be able to beat infantry from other civs, but be lacking in other ways like economy, cavalry etc.
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