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    • Thank you for figuring this out. 
    • Instead of making the ships unrealistically smaller, why not make the bodies of water realistically bigger? And then one would zoom out a bit for a proper naval battle.
    • I was thinking about this wonder issue some weeks ago. I think all wonders should have different effects, to enhance how each faction plays differently, while keeping it historically accurate. I agree that the "wonder tech" should be merged with the wonder, if that's the only thing they'll do. Also, I don't think the 7 Wonders of the Ancient World have the prominent role they should have, considering the time span of the game: 3 were built before 500 BC, the other 4 being built before 280 BC. The Persians have the Hanging Gardens of Babylon, when they should build the Mausoleum at Halicarnassus. I think they should start with the Gardens, thus working as a civ. bonus that could be captured or destroyed. Worse is the case of the Ptolemies, they have the Pharos (I would add “of Alexandria”, for everyone to get it just in case), yet it’s not even their wonder, but the temple of Horus (a bigger version of the temple of Isis). I would make the Pharos of Alexandria the wonder, and put the Great Pyramid of Giza close to them for capture, kind of another civ. bonus for the player to decide if and when to get it. This would make the wonder play of these 2 civs quite particular (historical ideas first, balance later). Their mentioned civ. bonuses could be called Echoes of Babylon (a known phrase, used in a book title, and a shoot out to the Voices of Babylon AoE campaign) and Sands of Time (another known phrase, the Pyramid is by far the oldest of the 7, the only one remaining, and hints at the race against time for capturing it). The remaining 3 of the 7 Wonders (not belonging to any playable faction) could be included in different game modes: the Temple of Artemis at Ephesus to be “rebuilt” at a specific location to win, while the Statue of Zeus at Olympia, if the map is continental, or the Colossus of Rhodes, if it’s on an island, could be captured to win (the scenario could start with Gaia building the wonder, preferably finishing it before a reasonable time to capture it after it’s finished).
    • https://gitea.wildfiregames.com/0ad/0ad/wiki/Modding_Guide And also you have the full 0ad Wiki here: https://gitea.wildfiregames.com/0ad/0ad/wiki
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