I found a different reference for a stage, which I prefer. It has a stone building in it, but the whole structure still looks "rustic" enough I think. Still a wip, so UVs, props and all that small stuff are incomplete. If I'm on the wrong track it's good to know early though, so what do you think?
Just saw this and sad to see as @uff was 100% trying to make things better. I want to see @uff come back and work towards making the game better. I have also tried to vibe a few things to solve the problems I notice but the aim should be to make code public & strive towards pushing improvements to the core game. I hope @uff can return with an emphasis on pushing features to core.
@AssassinsQtip, here my tips for you:
1) Start with extensive research, get your hands into whatever Proto-Zapotec reconstruction publications you can find.
2) Their words are now written with modern conventional characters, keep notes on how they should be pronounced.
3) Make a list of words that could be useful for the game (or all of them if you want), written in both English and those characters.
4) Come back here, and we can check, by then I could go through the previous points to see if I can fix or add something.
You should then write down things like
To hunt: *'ko?oti/a
This being an example of what units could say when ordered to hunt.
Thank you Thalatta and Lopess for your input and your ideas. I had a talk with the woman who voiced the female files, and she indicated she was willing to try it also for proto-zapotec. And now I do not have to undergo the process of acquiring the necessary equipment, programs, and knowledge how to use the aforementioned equipment and programs. Once I have the text for the commands, I can get this done within a month.
Of course, this requires having the commands, a process that will take awhile. Any tips or help on the matter will be most appreciated. In the meantime, I hope you all have a wonderful start to your autumn!