@DesertRose
What if one decides to play without batches? How effective would that be? I imagine you would need to build additional training buildings sooner.
I have created an .ods spreadsheet to see what batch sizes have the most active_time after x seconds.
Assuming the values there are correct there are some quite interesting results for training Civilians:
To maximize resource gathering time after 60 seconds it's best to train in batch sizes of 2; 1 is slightly better than 3
After 120 seconds the optimal batch size is 6; however it's only better by ~0.6% than a batch size of 3
After 240 seconds (4 minutes) the optimal batch size is 11; however it's only better by ~1.5% than batch size of 7, and ~10.5% better than a batch size of 3
0AD_Batch_Size_Calculations.ods