When I'm concise, I'm misinterpreted, so I have to end writing more…
The last couple of ideas were just alternatives for if people prefer them. Personally, I think I prefer the Target Area idea, which is what is described in your link, but only for fighting. My proposal generalises that idea to resource gathering (including hunting), garrisoning, boarding, and even repair, along whatever I can't think of right now.
You post so many ideas that I'm getting the reflex to skip your posts, just so you know you might want to be more concise.
What you are describing here will be implemented next release : https://gitea.wildfiregames.com/0ad/0ad/pulls/8525