other question,
what are the ideas/houghts behind the unreleased minor factions?
i got the idea that they are all meant to serve a niche and benefit different factions needs, an had a thought about three in particular.
like the volvagians being a heavy unit, fire damage niche, the subrosians maybe good defensives builds or farming stone/metal like the ridge's niche, or the huskus being a budget swarm niche/anti-swarm/gohma niche because of lore?
just curious is all
That wouldn't have been necessary :P. Certainly they knew about Late Bronze Age armour because of oral traditions, the Iliad was written around 700 BC, yet gets many things right from 1200 BC (like boar's tusk helmets), while also committing anachronisms (funeral pyres). I've also read that these ("Boeotian") shields could have been kept by some families as heirlooms.
Maybe it is just because I haven't been playing it that much, and maybe I don't have a good strategy, but it seemed hard to defeat what I could kinda easy in the base game. So, I was playing Romans, and the Siege catapult from the army camp, seemed pretty much useless, at 20 crush. Also, I think there should be a cs unit that doesn't cost metal and is not ranged that is in cc and barracks