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By guerringuerrin · Posted
I've been working on a new feature to add to the game. The idea is to provide an easy way to preserve our hotkeys, create templates, and quickly switch between them. Potentially export presets into a plain text file. I currently have a basic implementation that covers the minimum functionality: duplicating and deleting hotkey presets, while always keeping a Default Preset as a baseline. The presets are stored in binaries\data\mods\public\moddata\hotkeypresets.json (in theory, this would be mods/user in a compiled redistributable version). Just like with user.cfg, this .json file only stores hotkeys that differ from the default hotkeys. Initially, I wanted to use an INI-style file structure, but I'm not sure if there is an equivalent function to WriteJSONFile for that. I chose this location because it is already included in the whitelist, so I can avoid making changes to the Engine. I also didn't want to use user.cfg and add dozens of extra lines to it. So basically, the code adds a .json file that stores, reads, and modifies hotkey presets, and then copies/applies the active hotkeys to user.cfg. As for mods that interact with hotkeys, the idea is to change the current workflow as little as possible. So if there are any details I should take into account from a modding perspective, please let me know. Do you think this functionality would be useful to have? And, especially for the devs, does this seem like an appropriate approach, or would you recommend a better alternative? -
Thanks! @ShadowOfHassen If you have 2-3 sources handy, that would be a great start. Appreciate it!
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My recommendation would then be to try to make it historically accurate. You can check Appian in https://www.livius.org/sources/content/appian/appian-the-spanish-wars, where Viriathus' story covers from §60 to §75. I can help you with the distillation and writing of information if you need that. You could for example paraphrase Livy (who didn't write a lot about him) by stating somewhere "From shepherd to hunter, from hunter to bandit, from bandit to leader".
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By ShadowOfHassen · Posted
That sounds like an amazing idea, i don't know how many good atlas tutorials there are, but there are quite a few experienced mapmakers on the forums, I'm sure some of them can give you pointers.
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