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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • Hi, I just have one question : which civilizations will arrive in 0AD ? The Germans arrived in 0.28.0 but are there any other civilizations in development for the future releases ?
    • literally came here to say everything you just did lmao. but, remember, RoN, IN ITS VERY OWN TOOLTIP WROTE :you can rename your cities to taunt your enemies in multiplayer games! I highly doubt that's gonna suffice in 2025 internet lol
    • It needs to revolve around something. Macedonians have good unit roster, especially champions. I'm not sure why you think having gameplay broken for the AI justifies these changes. This game should not revolve around multiplayer and its whims. Those RTS games that do, are quickly called out as failures. Just see the couple of recent RTS games that put the focus on MP first.  I'll re-iterate my previous point. If you want balanced multiplayer, make a mod and promote that mod as a semi-official "balanced" game. See how TAG_Venom did it with ProTA for Total Annihilation: https://prota.tauniverse.com/
    • I'm not sure why they changed it, maybe @wowgetoffyourcellphone can tell you. I think it's a good addition because it should be atleast that big for a territory root. such a small territory root as in a26 is weird
    • because he's a bit too OP. the entire civ shouldn't revolve around one hero.   Balance changes' should not worry about whether AI can use the changes or not, and besides, using your own argument, "it's just one unit you're never gonna make again" what's the harm?   I'm here suggesting things I see fit for more varied and balanced multiplayer games,since that's what actually decides meta in most games. sure,there are bigger problems plaguing it for years, but why should that stop us from making better balance. no offense but this just sounds stupid to me
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