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Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.
Players: Grugnas, nigel87, LeGenDz, xPlague vs Liberty, imrobbyg, Achelao, maxticatrix
Pop Cap: 150
Summary: Opponents were placed with an interesting pattern, alternatively one by one preventing any kind of help from allies without let their other flank defenseless. Despite the game quickly turned into a 2v4, as soon as the players had mutual knowledge of the placements in order to establish a profitable trade route (main source of resources in late game), the game had an unpredictable ending. Barrack trainable champions demonstrated again to provide most of the late game advantage, in particular Champions Swordsman Cavalry which as no rivals in open fields, at raiding and at capturing buildings especially when there are no infantry spear champions relying civs, erasing any players numerical advantage.