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Вывод запоя в клинике Сочи: лечение алкогольной интоксикации, капельница, детоксикация, помощь нарколога на дому и в стационаре круглосуточно, анонимно Получить дополнительную информацию - вывод из запоя капельница на дому в сочи
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Наркологическая помощь проводится на дому, амбулаторно или в стационаре клиники. Формат подбирается индивидуально после осмотра пациента, анализа жалоб, оценки стажа алкоголизма, количества спиртного, общего состояния организма и наличия хронического заболевания. Нарколог проводит диагностику, определяет причины ухудшения, подбирает препараты, инфузионные растворы, витамины, гепатопротекторы, седативные средства и другие лекарства, которые позволяют безопасно начать выведение токсинов и продуктов распада этанола. Ознакомиться с деталями - врач вывод из запоя сочи
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Вывод из запоя в Сочи — это медицинская услуга для людей, которые не могут самостоятельно выйти из состояния длительного употребления алкоголя, испытывают похмелья, признаки ломки, тревогу, рвоту, нарушения сна, скачки давления, агрессивное поведение или выраженное ухудшение самочувствия. В таких ситуациях важно не ждать недели, а обращаться за профессиональной помощью: чем дольше продолжается запой, тем выше риск осложнений для здоровья, печени, сердца, сосудистой и нервного системы. Подробнее можно узнать тут - вывод из запоя клиника
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Вызов нарколога на дому подходит, если пациент находится в привычной обстановке, испытывает похмельный синдром, не может прекратить пить, боится стационара или не хочет посещать больницы. Выездная бригада приезжает в район города, проводит осмотр, оценивает давление, пульс, дыхание, степень интоксикации, риск психозов, делирия, судорожных реакций, инфаркта или инсульта. Получить дополнительную информацию - вывод из запоя клиника сочи
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Помощь оказывается только при согласии пациента или его законного представителя. Данные не передаются соседям, на работу или третьим лицам: анонимность, учет персональных данных, обработка сведений и защита личной информации выполняются в соответствии с политикой конфиденциальности, пользовательским соглашением и действующими требованиями РФ. Детальнее - вывод из запоя вызов
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MarlongaT joined the community
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Daviddaria joined the community
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Newbie Questions - I can't beat Easy AI as Romans
Gurken Khan replied to Satevis's topic in Gameplay Discussion
Title screen -> Learn to Play -> Tips and Tricks or binaries/data/mods/public/maps/tutorials/ The chevrons above the units' heads signify (from single to triple) basic, advanced and elite rank; they go along with increasing attack and HP values and decreasing gathering speeds. (Since this site's search function is phenomenally terrible I don't know if there's a good overview somewhere.) -
Newbie Questions - I can't beat Easy AI as Romans
Thalatta replied to Satevis's topic in Gameplay Discussion
Here on Medium AI (on Very Hard I don't outcompete economy early game, but I play quite intuitively, no videos or tips to know optimal build order, for now at least). -
Newbie Questions - I can't beat Easy AI as Romans
Thalatta replied to Satevis's topic in Gameplay Discussion
Totally agree: -
Newbie Questions - I can't beat Easy AI as Romans
Satevis replied to Satevis's topic in Gameplay Discussion
This game loads near instantly on an SSD which is great, but I can't read the loading screen tips in time. When units get arrows over their heads, are they "leveling up" (earning stat boosts) or is it just a cost:effectiveness indicator like in Zero-K? - Yesterday
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yes sir!
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@Emaczare you LiefTheLucky in the MP lobby?
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Can you control just gaining resistance from ranged attacks, for example? Sorta, but not 100%. Are you referring specifically to Testudo? in Testudo they get +3 pierce, +1 H/C resistance but move 40% slower.... The main issue right now is pierce is both a ranged and melee attack. I'm not sure if you can do pierce from ranged only, would need to talk to Steven about that. We also have a charge attack, raider and shock They do what the github says they do Charge - Charge the enemy and do intiial +10 Crush and 2.5 Hack/Pierce dmg but lose 1 of each resistance while charging Shock - Gain 15% walk speed and 20% accleration Raiders - Raiders 20% faster walk speed and +0.5 capture attack but 5% slower run speed
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Can you control just gaining resistance from ranged attacks, for example? What would that be, exactly?
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Haha yeah, obviously he had to do something there. Cause I think I tried playing around with it in the past and never got it to show up.
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Classical Warfare AEA
wowgetoffyourcellphone replied to ClassicalWarFareAEA's topic in Game Modification
Adding resistance to the formation templates is the easy part. I'm just wondering what the changes to formation.js were. -
I don’t know if he had to do anything in the background. But check out the formation templates. I was able to do it there. It took a while to figure out speed. I can explain more later But @stevenlauis the real hero.
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Classical Warfare AEA
wowgetoffyourcellphone replied to ClassicalWarFareAEA's topic in Game Modification
Does this actually work? I've tried adding resistance to formation files in DE but I only get errors when selecting the units. EDIT: I just tested it in AEA and it works as expected. How did you do this? -
Thanks to @stevenlau we now have formation bonus working for testudo/phalanx. You gain resistance but lose speed while in formation. You still cant attack in formation. We also have a charge attack, raider and shock mixins that set units apart. I can't promise everything is balanced and error free... which is why I am always looking for people to test with!
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@Seleucids If you stick to raiding the formerly Roman parts we should have no problem. Here's one I thought you might like:
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- Last week
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Newbie Questions - I can't beat Easy AI as Romans
Gurken Khan replied to Satevis's topic in Gameplay Discussion
Single player, you resumed the game from a save? Replays can't handle that. -
Newbie Questions - I can't beat Easy AI as Romans
leopard replied to Satevis's topic in Gameplay Discussion
the corrals are useful to relieve women off the fields and send them to woods, you will need cav to gather food from the livestock, since they are faster than any other unit in hunting. so far I've seen people using it as a late game strategy to mass up cavalry and protect cc from mini(but devastating, will be too hard to recover from that) raids on food economy -
Newbie Questions - I can't beat Easy AI as Romans
Satevis replied to Satevis's topic in Gameplay Discussion
Is there a bug with replays? I have a replay of me (Romans) vs Medium AI (Chinese). In the actual match, I won, but when replayed, the AI wins. One thing I notice is that the workers I had assigned to collect stone in the real match are idle in the replay.
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