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Taking this into account, Roman infantry should have a bonus equivalent to the Aoe swordsman + an infantry tank unit. Maybe Marian reform give a bonus to Hastati line and more bulk expensive Extraordinarii.
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There are no defined strategies like in AoE. https://aoe.heavengames.com/theacademy/multiplayerstrategies/breydels-roman-guide/ Rome in AoE is designed for infantry + siegecraft From there on it is average, but it has powerful melee units. Although the Hoplite class is not the most powerful( with roams in AoE. But the combination of legionaries and centurions is powerful.
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I don't know, in A27 they're weak in the late game because of the crippled economy (they get Marian Reforms too soon). They were strong in earlier alphas. Mercenary civilizations are also bad in the hands of the AI because it spams them even though they can't gather. Persians don't take advantage of their strong cavalry. I'd say Han are now the strongest.
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The worst nightmare is to let it grow and have it be Mauryans or Persians, they spam like crazy. It is vulnerable to rush.
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There should be a small bonus for dogs, trample damage, it would be used to do area damage (tiny). Or even damage while moving hunting. PD: hunting humans.
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Thank you for the bug report in Gitea! Issue 8296
- Today
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My favorite has always been the Athenians, though getting to hunt enemy soldiers with the British war dogs is super fun.
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Hands down the Roman’s are THE hardest ai civ. With super powerful champions and a lot of siege machines, they can overwhelm my armies in a few minutes.
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Perzival12 joined the community
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OP AI Bot? Scary black mirror world we are heading in to
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iiganony joined the community
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Hey, I noticed the same issue while playing! It’s a bit odd that the unit doesn’t have a proper animation for attacking, making it look like it’s idle even when dealing damage. It’s good to hear that Deicide4u confirmed this. Hopefully, the team can address it soon, as these animations definitely add to the immersion. If you're looking for more cool tools, you might want to check out iiganony.com for a unique browsing experience. Hey, I noticed the same issue while playing! It’s a bit odd that the unit doesn’t have a proper animation for attacking, making it look like it’s idle even when dealing damage. It’s good to hear that Deicide4u confirmed this. Hopefully, the team can address it soon, as these animations definitely add to the immersion. If you're looking for more cool tools, you might want to check out iiganony.com for a unique browsing experience.
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Conversion system
Classic-Burger replied to Classic-Burger's topic in Game Development & Technical Discussion
https://gitea.wildfiregames.com/0ad/0ad/wiki/Home#user-content-technical-design-documentation I think I found what I was looking for. But I don't know if I'll be able to understand it. -
Conversion system
Classic-Burger replied to Classic-Burger's topic in Game Development & Technical Discussion
What a great idea you gave me, a taming system. Like in Ark Survival. -
They are op, but few can exploit their opness as a food source because of the activation cost. In late game, switching to sheep farming is a recipe for victory. Patches of sheep near your territory also gives you the opportunity to boom with Cav. Trolling aside, I think Spartiates is not yet enough to be op because any unit can outrun them
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Conversion system
Classic-Burger replied to Classic-Burger's topic in Game Development & Technical Discussion
How are the others related? How do they appear registered within the game, I read that one must be through interface or hotkey.
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