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Don't make assumptions I didn't make. I even clearly stated that I did it with AI.You must assume that it is not 100% because if you correct one part of the drawing, it will ruin another.
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How well does it run? Have you tried a lot of players or units and structures?
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You see, that's more useful and less sterile. I remind you that I am the one who has been working as a contributor here for some time.You, on the other hand, do not. Apart from you and a few other experts, nobody is going to read an entire book just to make boots for a 3D character( low poly and low definition quality). I am tolerating your criticism, what I am not tolerating is that you are presuming my intention. You think AI is going to know about Iranian boots in 3rd century? I'm telling you that AI doesn't know what a helmet is. You'll get stressed, but most artists don't represent history, especially those who work in Hollywood as it's believed to be. You should take things made with AI as sketches or approximations. What we artists do are sketches and approximations that a third party gave us. And one thing that bothers me is that you think or say that I'm saying: this is 100% historical, do it this way.
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And from what I see, @Anaxandridas ho Skandiates left, and you are still here, so... I'm not saying that, but if you just dismiss or demean whoever points out something from an AI image, don't rant if you get called out. You are wrong if you think I'll just idly sit and take your BS. Do the smart thing and either provide clear evidence or just say "I don't have any, so that part of the AI image has to be ignored by whoever does the models". And, again, that's simply the end of it. Multi-post whining from you is truly not needed.
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Gosh. The artist intended to portray accurate footwear, which doesn't have straight edges near the eyelets, but curved ones, as every piece of evidence shows. You are just making up what you can't see from a far away sideways drawing. Delusional. Not enough. Which is just what I did, in a couple of lines. It's you who started acting like some kind of crazy person regurgitating posts that didn't even address the actual point. Just go back and read again. It's not hyper-realism, it's pointing out errors to filter some of all this information. I am also concerned and commented about combat disorganisation, but that is irrelevant right now. Sure, you can keep you-are-new-splaining after an error is pointed out if you want, I just think it would be better for you to try not to look like an ass. Look in the mirror after reading all this exchange again. Why only one? I went through about a dozen books for the Spartans, and same for the Athenians. I went through one just for the Sasanians (and at least an additional article) because @wowgetoffyourcellphone wanted information fast, and I was shifting my focus from what I was actually doing. Ideally I'd want to go through all vanilla and then DE civilisations, but available time is obviously an issue, which I'd prefer not to waste because some crazy person on the forum can't tolerate being told that one of this random AI images have inaccurate footwear and thus needs to demean the discussion he himself says is supposed to happen, which makes the whole thing utterly ridiculous.
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@Thalatta I recommend you buy a good book and read it cover to cover, then tell me what the armies of Palmyra looked like, their composition, mercenaries, and equipment, detail by detail. It would save me time. Save me time? Not just me... everyone. Thanks for reading.
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I read quite a bit, thanks. If the AI bothers you, just say so; you don't have to act like some kind of crazy person. I've already dealt with people like you who want hyper-realism in a game. You should be more concerned about the units getting disorganized in combat. You're new here, I'm only seeing you this year. Stop telling me what I can and can't do. This is how we sometimes lose people who come to work on our project. You need to be smart and leave your ridiculous fanaticism outside. (It doesn't impress me.) @Anaxandridas ho Skandiates had already given me this level of trouble in the past. It's a bit hypocritical to say I can't use AI to play or imagine when Depends Est uses quite a bit of it. But I'm not criticizing WoW; he's an artist, and I understand.
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They didn't know and nobody complained about it until today. Not everyone is obligated to know what others do. Although artists are trained to know everything.
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You and the commissioned artist judge what the original artist intended to do. Your definition of modern is different from my definition of modern.
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That which only existed recently and for which there's no evidence to have existed centuries ago... And I've just discussed it to expose bad AI. Indeed plenty of things have not survived, and one has to also consider artistic and literary sources, although not mindlessly. I'd have hoped that since "several artists create initial designs, which are then evaluated by the community and experts", obvious mistakes from ancient representations like spiral configurations in torsion siege engines wouldn't have made it into the game, and yet they did. That is one of the many things I'll point out in my post on the Athenians, but I'm still, at least, 2 books worth 800 dense pages to go (I'd recommend you to read more and play with AI generators less, but if you are not that inclined to do that, then at least try to learn not to gratuitously wave away proper criticism). Obviously utterly irrelevant for the points made. You can also save the rest of the you-are-new-splaining, which went truly nowhere. The boots I pointed out are clearly modern, that's part of the discussion expected to be had regarding dubious AI images, and that's evidently the end of it.
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Louis joined the community
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Does it have mod support?
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Amazing ! Is it playable and can you assign hotkeys using the controller buttons ?
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Hyrule Conquest: Revival Tournament - The Rise of Hyrule
Perzival12 replied to Perzival12's topic in General Discussion
@Stan` would it be possible to get this moved to the Announcements sub forum? -
I must and ner take into account that 0 AD has CS (citizen soldiers). Therefore, I need to find three equipment levels: basic, advanced, and elite.
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I've had problems with the Palmyran archers; I don't want to take the easy way out, opting for the Syrian Auxiliar Archer. At least judging by the look of the archer from the Principate era I-II AD.That would be very lazy of me. If you notice, I'm not looking for cataphracts; those references are very easy and popular. There are no direct references to Palmyrene archers, it only says that they could very well have been Syrian Roman auxiliaries, but we do not know what they looked like in the third century.
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The second phase is to find secondary sources. Illustrations and photos of the renaactor or of reconstructed parts/pieces. As you can see, not all the armor belongs to infantry, or at least I'm skeptical about using it en masse. I need more references for this idea... and I'm look around trying to drawings and wargaming figures or even Total war forums/Tale forums. I also read, but for an artist, reading is not the same as watching. And if not, I resort to making drawings or asking an artist to do it for me. We used to turn to Lorgood for sketching. Lately we've been resorting to @Obskiuras We had several artists, none of them active. Some of our artists have gone on to work on current Age of Empires projects.
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I'll show you an example of something very problematic. This unit is problematic. This is the primary evidence. As far as I know, there is no archaeological evidence of this equipment. When I say archaeological, I mean that this equipment was never found. It was only found artistically. Again, I repeat, as far as I know.
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What is modern to you? Fantasy is more probably and best choice of words. You're missing something very important; I'm not the one who's going to design the final textures. You're new here... I'm not, maybe my username is. The process that our units go through is very detailed. They will not be based on a single illustration. Then one or several artists create initial designs, which are then evaluated by the community and experts. Forums are for discussing and presenting evidence. What I want from AI is for it to save me from having to combine several concepts at the same time. I can tell you to take the helmet from one side, take the armor from the other. I will open a topic on the use of AI in 2026 because probably another year of advancement, investment in data center and memory, plus learning, will allow it to do detailed things. It would be interesting if Angus McBride himself drew oriental archers that Palmyra could have used.
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Hi everyone, as some of you may already know, @SneakEP is hosting a summer tournament. I have the honour to announce, that thanks to @freyabartok, this tournament has the most epic prize that i have seen so far. You can win this hand-embroidered 0 AD - Pullover ! If you want to join the tournament and stay informed follow: https://discord.gg/bWZS85Sj7 D05C85DC-110C-4F6D-ACE7-5205E8FF6371.MP4
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Which is my point. Your image now is much closer to what we actually know about. Both styles are quite different.
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"Looking like that" I don't think boots that look like a draw exist. https://www.res-bellica.com/en/shop/calcei-4/ Second, I'm not focusing on footwear.(Right now). @Thalatta you know to draw? How do I know if this boot is modern or not? I see a bunch of very blurry pixels.
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Can you show evidence of any ancient boot, Persian or otherwise, looking like that?
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There were boots of Persian origin at that time; they don't seem modern to me. But she is not trained to make Persian boots, very specific Roman helmets, very specific trousers. Mostly, I take an existing drawing and use it to show me a better version. For example, I need to better appreciate the riders.
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Pants? Look at those boots, that design looks so modern I'm sure I can go out and buy them in the next hour. I think one has to be way more careful with AI, not the first dubious thing I've seen around lately.
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