smiley Posted August 20, 2022 Report Share Posted August 20, 2022 2 hours ago, Yavin said: so I'm pretty confused by what the links @smiley you send me say It was in response to Stan's question about the reasoning about the current behavior. Commit archaeology suggests its a bug introduced during one of the large rewrites at some point. 2 Quote Link to comment Share on other sites More sharing options...
andy5995 Posted August 23, 2022 Report Share Posted August 23, 2022 It's very nicely designed map @Yavin . On my system the map takes over a minute to load so I don't think it will be suitable for inclusion in the community maps mod. My hardware: i5-6400 CPU @ 2.70GHx4 GeForce GTX 1050 12G Ram Quote Link to comment Share on other sites More sharing options...
Yavin Posted August 24, 2022 Author Report Share Posted August 24, 2022 Thank you, @andy5995. I see, if it is not suitable for the mod it is no problem. Also I thank you for your work of testing it. Nevertheless, I'm in the Zulip chat by now 1 Quote Link to comment Share on other sites More sharing options...
Frederick_1 Posted August 24, 2022 Report Share Posted August 24, 2022 21 hours ago, andy5995 said: It's very nicely designed map @Yavin . On my system the map takes over a minute to load so I don't think it will be suitable for inclusion in the community maps mod. On my PC it is the first map where I have time to read the interesting citations and gaming tips. I do not find the 45s to load - and generate this map so much an issue. My System is a Core i9600K with 16G Ram, also not the latest in PC Harware. 1 1 Quote Link to comment Share on other sites More sharing options...
andy5995 Posted August 24, 2022 Report Share Posted August 24, 2022 2 hours ago, Frederick_1 said: On my PC it is the first map where I have time to read the interesting citations and gaming tips. I do not find the 45s to load - and generate this map so much an issue. My System is a Core i9600K with 16G Ram, also not the latest in PC Harware. Thanks for the feedback @Frederick_1 I'll wait for more feedback then before making a final decision. I opened a draft pull request so if anyone wants to pull the branch and test it or leave feedback you can use https://github.com/0ad-matters/community-maps-2/pull/60 @Yavinyou might want to hit "subscribe" on that PR so you'll get notified of changes. 1 Quote Link to comment Share on other sites More sharing options...
Yavin Posted August 24, 2022 Author Report Share Posted August 24, 2022 Heyo @andy5995! Thanks for responding - I think mine is GTX 10 60 with 3 GB. Also, thank @Frederick_1 for giving his opinion! 6 hours ago, andy5995 said: you might want to hit "subscribe" on that PR so you'll get notified of changes. Sorry, you mean subscribing or following this topic / PR in which we write currently or do you mean regarding Github? No problem, I of course can do so but am a little confused. Quote Link to comment Share on other sites More sharing options...
andy5995 Posted August 24, 2022 Report Share Posted August 24, 2022 15 minutes ago, Yavin said: Heyo @andy5995! Thanks for responding - I think mine is GTX 10 60 with 3 GB. Also, thank @Frederick_1 for giving his opinion! Sorry, you mean subscribing or following this topic / PR in which we write currently or do you mean regarding Github? No problem, I of course can do so but am a little confused. @YavinI meant subscribe to the GitHub PR. I'm sorry for the confusion, that is my fault. 1 Quote Link to comment Share on other sites More sharing options...
andy5995 Posted November 12, 2022 Report Share Posted November 12, 2022 I've added this to the Community Maps mod and it will be included with v0.26.5. Thanks @Yavin 1 Quote Link to comment Share on other sites More sharing options...
Frederick_1 Posted November 12, 2022 Report Share Posted November 12, 2022 (edited) I think this is a map that is worth it. Because there has been some discussion about players too close together when you do not play 4 vs 4 I tried to change this. Therefore I have moved Player 2 to the marshland. Starting conditions for player 1 do stay the same. Player 6 and 7 are also further away. So as skirmish it is possible to play all against each other or 4 teams by two, each with some other difficulties and benefits. There are also some additional tweaks. The civic centers are better aligned to the positioning grid. And the civilizations with special feature do have one at start. With a minor change in water hight, ships can use the whole water ways. AegeanArchipelagoFirstEdit_4-more-moved+ROT_WH_mod-SpF.xmlAegeanArchipelagoFirstEdit_4-more-moved+ROT_WH_mod-SpF.pmp Edited November 12, 2022 by Frederick_1 1 Quote Link to comment Share on other sites More sharing options...
Yavin Posted November 30, 2022 Author Report Share Posted November 30, 2022 Hello guys sorry for my late response! I've had a busy time with prom, exams and stuff ... Though I now find time to read your posts! First, thank you @andy5995 for your though work checking this map to all of its possible indelicatenesses and now even putting it into the Commutity maps mod! That's amazing! Furthermore, thank you @Frederick_1 for keeping the discussion running all the times. I like your little enhancement versions, now even making it possible to play all vs all! Maybe you wanna make another map your own? I think you have what it takes. Lastly, I wanna add I've permitted myself to make another little version, a third edit if you wanna take it that way (as it's also called that way: Aegean Archipelago Third Edit). It was just playing it in summer some times I recognized some irreguaries - now player 7 has a quarry and the players 5 - 8 have a bit more wood on their side of the mountain. Also, I granted myself permission to embellish the one or other spot on the map, like using the degenerated bridge actor. Additionally I placed some more grass actors. (I also integrated @Frederick_1's idea to make the rivers all ship passable, so thank you for your advise!) @andy5995You don't need to check everything again using this third version, the second version does also quite well. Cya! 583080004_AegeanArchipelagoThirdEdit.pmp 1138613822_AegeanArchipelagoThirdEdit.xml 1 Quote Link to comment Share on other sites More sharing options...
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