wowgetoffyourcellphone Posted December 5, 2021 Share Posted December 5, 2021 (edited) The female body meshes aren't well-modeled for armor textures. There is also no f_armor_dress variant. The UV mapping causes horrible texture stretching. The UV mapping cuts off shoulder textures. The UV mapping for "dress" variations doesn't properly mirror the skirt texture, which causes a misalignment in the texture. Current UV mapping: Suggested improvements: Add more "armor" variants, specifically f_armor_dress, mainly for Boudicca, f_armor_naked, possibly for Tomyris, both also usable in mods. Adjust the UV mapping to relieve some of the texture stretching. Adjust the UV mapping to fix shoulder mapping. This makes it more like the male meshes, the way their shoulders are mapped. Adjust the UV mapping of "dress" variants to properly align and map the skirt section of the mesh. Edited February 28, 2022 by wowgetoffyourcellphone 1 1 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 5, 2021 Author Share Posted December 5, 2021 You can see the skirt section (blue) is particularly egregious. 2 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 5, 2021 Share Posted December 5, 2021 @wackyserious Link to comment Share on other sites More sharing options...
Stan` Posted February 26, 2022 Share Posted February 26, 2022 f_armor_dress.dae 1 1 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted February 28, 2022 Author Share Posted February 28, 2022 https://trac.wildfiregames.com/changeset/26508 Link to comment Share on other sites More sharing options...
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