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Air units


andy5995
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13 hours ago, Stan` said:

Sure look for the plane template or the bird ones :)

I tried out some planes. They don't seem to respond well to the move command. Initially they'll move right away, but after that, they kind of fly around in circles before moving to a spot that's been selected and don't stay in one place when ordered to.

But I'll experiment more; maybe there's something I missed.

 

This test map I made is a 2v5 game on a modified Red Sea skirmish map. P1 and P2 have 5 planes each, and 2 players on the opposing team also have 5 planes each.

air_unit_test_01.pmp air_unit_test_01.xml

Edited by andy5995
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  • 1 year later...
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I added a new option in A24 to allow them to be stationnary like an helicopter or a spaceships :)

How does that work?  I'm trying to get some airborne units working, too, and something like that would be great.

Edited by Ranyel
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2 hours ago, Ranyel said:

How does that work?  I'm trying to get some airborne units working, too, and something like that would be great.

Just copy the Vanilla plane template

And add

<StationaryDistance>10</StationaryDistance>

To the unitmotionflyingcomponent.

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