Litzen Posted August 22, 2020 Report Share Posted August 22, 2020 Function call failed: return value was 0 (No error reported here) Location: file_system.cpp:158 (CreateDirectories) Call stack: 00B59567 00B5B403 00B51035 00B510C4 errno = 0 (No error reported here) OS error = 2 (The system cannot find the file specified.) Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 22, 2020 Report Share Posted August 22, 2020 Hello, what OS are you on? What version of the game are you running. Does this error occurs after launching a match, or after launching the game? Quote Link to comment Share on other sites More sharing options...
Litzen Posted August 22, 2020 Author Report Share Posted August 22, 2020 Hi, OS : Windows 100ad-0.0.23b-alpha-win32.exe (just downloaded it from website). Just when launching the game, so it never starts Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 22, 2020 Report Share Posted August 22, 2020 Do you have a Ryzen CPU? Quote Link to comment Share on other sites More sharing options...
Litzen Posted August 24, 2020 Author Report Share Posted August 24, 2020 No, i have today NVIDIA GeFroce RTX 2060 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 24, 2020 Report Share Posted August 24, 2020 That's the GPU. Are you running Antivirus software ? If so what is it ? Quote Link to comment Share on other sites More sharing options...
Silier Posted August 24, 2020 Report Share Posted August 24, 2020 Hi, Where did you install the game? In case it was under C/Programm Files/... can you try another location? Another disk for example. If you changed path already, can you try to install under default one? It could be because writing/reading permissions. Just go be sure, by launching the game you mean launching application, right? 1 Quote Link to comment Share on other sites More sharing options...
burgerpatty Posted August 26, 2020 Report Share Posted August 26, 2020 Hello! I was having the same problem, then i installed the game again. This time this is the error prompt: Function call failed: return value was 0 (No error reported here) Location: file_system.cpp:158 (CreateDirectories) Call stack: CreateDirectories (file_system.cpp:158) path = 0x0092F0CC -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 16658, 16516, 61840, 146, 19496, 115 ('s') } mode = 448 (0x000001C0) breakpoint = true s = st_dev = 11980832 (0x00B6D020) st_ino = 61436 (0xEFFC) st_mode = 146 (0x0092) st_nlink = 56502 (0xDCB6) st_uid = 30527 (0x773F) st_gid = 0 (0x0000) st_rdev = 0 (0x00000000) st_size = 41360105573380464 (0x0092F0CC0092F170) st_atime = 41359298114185604 (0x0092F01000416984) st_mtime = 50384022648188154 (0x00B300006C4CECFA) st_ctime = 51455769790382080 (0x00B6CEC000000000) CreateDirectories (file_system.cpp:151) path = 0x0092F170 -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 16502, 16516, 62004, 146, 19496, 115 ('s') } mode = 448 (0x000001C0) breakpoint = true s = st_dev = 11730944 (0x00B30000) st_ino = 2 (0x0002) st_mode = 0 (0x0000) st_nlink = 61600 (0xF0A0) st_uid = 146 (0x0092) st_gid = 56502 (0xDCB6) st_rdev = 0 (0x00000000) st_size = 41361514313023488 (0x0092F21400000000) st_atime = 41360002494165360 (0x0092F0B40092F170) st_mtime = 50384022648188154 (0x00B300006C4CECFA) st_ctime = 54346523298758656 (0x00C113E000000000) CreateDirectories (file_system.cpp:151) path = 0x0092F214 -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 17322, 16516, 62168, 146, 19496, 115 ('s') } mode = 448 (0x000001C0) breakpoint = true s = st_dev = 12652288 (0x00C10F00) st_ino = 61764 (0xF144) st_mode = 146 (0x0092) st_nlink = 56502 (0xDCB6) st_uid = 30527 (0x773F) st_gid = 0 (0x0000) st_rdev = 0 (0x00000000) st_size = 41361514322653880 (0x0092F2140092F2B8) st_atime = 41360706863458692 (0x0092F15800416984) st_mtime = 50384022648188154 (0x00B300006C4CECFA) st_ctime = 54345183268962304 (0x00C112A800000000) CreateDirectories (file_system.cpp:151) path = 0x0092F2B8 -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 146, 17166, 16516, 62240, 146, 19496, 115 ('s') } mode = 448 (0x000001C0) breakpoint = true s = st_dev = 11730944 (0x00B30000) st_ino = 2 (0x0002) st_mode = 0 (0x0000) st_nlink = 61928 (0xF1E8) st_uid = 146 (0x0092) st_gid = 56502 (0xDCB6) st_rdev = 0 (0x00000000) st_size = 41363610257063936 (0x0092F3FC00000000) st_atime = 41361411243438776 (0x0092F1FC0092F2B8) st_mtime = 50384022648188154 (0x00B300006C4CECFA) st_ctime = 309190675549650944 (0x044A774800000000) CreateDirectories (file_system.cpp:149) path = 0x0092F3FC -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 179, 0, 0, 0, 0, 0, 0 } mode = 448 (0x000001C0) breakpoint = true s = st_dev = 11870168 (0x00B51FD8) st_ino = 62072 (0xF278) st_mode = 146 (0x0092) st_nlink = 60713 (0xED29) st_uid = 27724 (0x6C4C) st_gid = 53395 (0xD093) st_rdev = 9630428 (0x0092F2DC) st_size = 8558324113737777155 (0x76C5467000000003) st_atime = 7803919576416124930 (0x6C4D178200000002) st_mtime = 4648914614567326470 (0x4084433600685306) st_ctime = 41363610269036888 (0x0092F3FC00B6B158) VFS::Mount (vfs.cpp:68) this = (unavailable) mountPoint = 0x0092F418 -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 182, 17838, 16516, 63008, 146, 44133, 113 ('q') } path = 0x0092F3FC (see above) flags = 19 (0x00000013) priority = 5 (0x00000005) directory = 0x0092F444 -> m_files = (unsupported map<Path,VfsFile >) m_subdirectories = (unsupported map<Path,VfsDirectory >) m_realDirectory = (shared_ptr<RealDirectory>) m_shouldPopulate = 1082410950 (0x408447C6) s = (`anonymous-namespace'::ScopedLock) realDirectory = (shared_ptr<RealDirectory>) MountMods (gamesetup.cpp:410) paths = 0x0092F4B0 -> m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 54072, 182, 0, 0, 0, 0 } m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 43904, 181, 0, 0, 0, 0 } m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 43488, 181, 0, 0, 0, 0 } m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 45256, 181, 62912, 146, 52704, 180 } m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 44632, 181, 0, 179, 0, 0 } m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 44112, 181, 32 (' '), 0, 2000, 19 } m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 0, 182, 0, 0, 0, 0 } mods = 0x007D6568 -> (unsupported vector<CStr8 >) modUserPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') modName = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') InitVfs (gamesetup.cpp:444) args = 0x0092FA78 -> m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 0, 0, 0, 0, 0, 0, 0 } m_ArgsWithoutName = (unsupported vector<CStr8 >) flags = 8 (0x00000008) hooks = override_gl_upload_caps = 0x00000000 get_log_dir = 0x0052C170 -> (psLogDir) bundle_logs = 0x0052BFF0 -> (psBundleLogs) translate = 0x00000000 translate_free = 0x00000000 log = 0x00000000 display_error = 0x00522580 -> (psDisplayError) readonlyConfig = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') LINE_417_ = m_t0 = 0.00776466 (0x3F7FCDD4E08DD4D2) m_description = 0x00759DBC -> "InitVfs" paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') Init (gamesetup.cpp:904) args = 0x0092FA78 (see above) flags = 8 (0x00000008) profilerHTTPEnable = (bool)0x92 sim = m = 0x00000000 f = (basic_ofstream<char,char_traits<char> >) modstring = { (unsupported basic_string<char,char_traits<char> >) } mods = (unsupported vector<CStr8 >) RunGameOrAtlas (main.cpp:603) argc = 1 (0x00000001) argv = 0x00B00008 -> 0x00B00028 -> "C:\Games\0 A.D. alpha\binaries\system\pyrogenesis.exe" replayFile = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') modsToInstall = (unsupported vector<Path >) scriptEngine = (Singleton<ScriptEngine>) m_Runtimes = (unsupported list<JSRuntime const * >) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector<CStr8 >) res = 5.01253e-010 (0x3E013911B60BFCF9) modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 60713 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 600 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 59632 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 93 (']') m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 80 ('P') m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63936 replay = m_Stream = 0x3E013911 -> (basic_istream<char,char_traits<char> >) mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 45088 mods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 65503 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63532 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47155 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 11120 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 80 ('P') m_NumBaseMods = 9632192 (0x0092F9C0) installedMods = (unsupported vector<CStr8 >) installer = m_VFS = (shared_ptr<IVFS>) m_ModsDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 65504 m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2648 m_CacheDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2 m_InstalledMods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 65503 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63532 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47155 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 11120 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 SDL_main (main.cpp:680) argc = 1 (0x00000001) argv = 0x00B00008 (see above) main_utf8 (sdl_windows_main.c:126) argc = 1 (0x00000001) argv = 0x00B00008 (see above) wmain (sdl_windows_main.c:151) argc = 1 (0x00000001) wargv = 0x00B3E9E0 -> 0x00B3E9E8 -> 67 (0x0043) wenvp = 0x00B3E4F0 -> 4128 (0x1020) argv = 0x00B00008 (see above) retval = 0 (0x00000000) i = 1 (0x00000001) CallStartupWithinTryBlock (wseh.cpp:364) ret = 6809424 (0x0067E750) Anybody knows how to fix this. Thanks! RtlGetAppContainerNamedObjectPath (:0) RtlGetAppContainerNamedObjectPath (:0) errno = 0 (No error reported here) OS error = 2 (The system cannot find the file specified.) Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 26, 2020 Report Share Posted August 26, 2020 That's because something is trying to prevent it from creating directories. What antivirus do you have ? Where did you install the game ? Quote Link to comment Share on other sites More sharing options...
burgerpatty Posted August 26, 2020 Report Share Posted August 26, 2020 I have Windows Defender. the game's in C/Games Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 26, 2020 Report Share Posted August 26, 2020 Are you admin? Quote Link to comment Share on other sites More sharing options...
burgerpatty Posted August 26, 2020 Report Share Posted August 26, 2020 yes Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 26, 2020 Report Share Posted August 26, 2020 Can you attach the log files ? crashlog.dmp especially see https://trac.wildfiregames.com/wiki/ReportingErrors and https://trac.wildfiregames.com/wiki/GameDataPaths Alternatively you can try to run the game with --writableRoot Quote Link to comment Share on other sites More sharing options...
Froschkoenig84 Posted August 26, 2020 Report Share Posted August 26, 2020 (edited) Error in a grey dialog box by trying to startHi, first of all, my English is not the best. Sorry for that. I installed the game by the non-torrent-installer and have the following start-error: Quote Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (std::out_of_range("invalid bitset<N> position")) Location: unknown:0 (RtlGetAppContainerNamedObjectPath) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) crashlog.txt: Quote Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (std::out_of_range("invalid bitset<N> position")) Location: unknown:0 (RtlGetAppContainerNamedObjectPath) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) ==================================== SVN Revision: 21935 Engine Version: 0.0.23 System info: (unavailable) ==================================== Main log: (unavailable) ==================================== My machine is a brand-new Win-10-Enterprise (used by admin-user), only 2 days in work: Quote DEVICE # DETAILS CPU 1 AMD Ryzen TR 3960X CPU-COOLER 1 Noctua NH-U14S TR4-SP3 MAINBOARD 1 MSI TRX40 PRO WIFI 7C60-005R RAM 1 G.SKill RipJaws V 256GB (8x32GB, Octa Kit) DDR4-3200 CL16 GRAPHIC 1 ASRock RX 5700XT Taichi X8 OC+ DDR6 8GB M.2 NVMe 2 CORSAIR MP600 2TB NVMe, PCIe-4.0 PWR 1 be quiet! STRAIGHT POWER 11 Platinum 1000W CASE 1 Fractal Design Define 7 XL Black I can't believe, that my machine hasn't enough power. I'm grateful for every idea to get the game up and running, because I'm very interested in playing some kind of AoE again. Does the game has problems with an AMD Ryzen ThreadRipper? Edited August 26, 2020 by Froschkoenig84 Quote Link to comment Share on other sites More sharing options...
OptimusShepard Posted August 26, 2020 Report Share Posted August 26, 2020 (edited) 18 minutes ago, Froschkoenig84 said: Error in a grey dialog box by trying to startHi, first of all, my English is not the best. Sorry for that. I installed the game by the non-torrent-installer and have the following start-error: But I didn't found a crashlog.txt or crashlog.dmp file. My machine is a brand-new Win-10-Enterprise (used by admin-user), only 2 days in work: I can't believe, that my machine hasn't enough power. I'm grateful for every idea to get the game up and running, because I'm very interested in playing some kind of AoE again. Does the game has problems with an AMD Ryzen ThreadRipper? I'm also thinking you are using an outdated version of 0 A.D.? The current alpha is 23b with the revision number r21946. Yours shows 23 with r21935. Edited August 26, 2020 by OptimusShepard Quote Link to comment Share on other sites More sharing options...
Froschkoenig84 Posted August 26, 2020 Report Share Posted August 26, 2020 (edited) The no-torrent dl-link gets me this revision. I'm not longer a .torrent user. Okay, maybe I could use Opera or something, but I think it's just same DL. I replaced all files in /system/ but same error. Does the ThreadRipper is the problem? Is there a working fix? Edited August 26, 2020 by Froschkoenig84 Quote Link to comment Share on other sites More sharing options...
OptimusShepard Posted August 26, 2020 Report Share Posted August 26, 2020 18 minutes ago, Froschkoenig84 said: The no-torrent dl-link gets me this revision. I'm not longer a .torrent user. Okay, maybe I could use Opera or something, but I think it's just same DL. Don't know why you get the wrong version. @Stan` any idea? 21 minutes ago, Froschkoenig84 said: I replaced all files in /system/ but same error. Does the ThreadRipper is the problem? Is there a working fix? I guess the files will only work with the 23b version. I only have a Ryzen CPU, but from the specs, the Threadrippers should have the same behaviour. So the fix should work. When installing the new version, and replacing the files, make sure your antivirus programm will not block some files. Quote Link to comment Share on other sites More sharing options...
Froschkoenig84 Posted August 26, 2020 Report Share Posted August 26, 2020 (edited) I'll try it again within the next few days. DL, Install, fix and play. Edited August 26, 2020 by Froschkoenig84 Quote Link to comment Share on other sites More sharing options...
Froschkoenig84 Posted September 9, 2020 Report Share Posted September 9, 2020 Okay, no change. It's not working. And it seems like, I'm not the only one. Installed version: 0ad-0.0.23b-alpha.This Patch wasn't working for me. I did create a new post with my logs... Quote Link to comment Share on other sites More sharing options...
Litzen Posted September 12, 2020 Author Report Share Posted September 12, 2020 On 8/24/2020 at 5:21 PM, Angen said: Hi, Where did you install the game? In case it was under C/Programm Files/... can you try another location? Another disk for example. If you changed path already, can you try to install under default one? It could be because writing/reading permissions. Just go be sure, by launching the game you mean launching application, right? On 8/24/2020 at 5:19 PM, Stan` said: That's the GPU. Are you running Antivirus software ? If so what is it ? 1. C and tried D aswell, same problem still. Yes, lanching the app yes. I worked fine when had windows 8 but when upgraded to 10 this happen.. Only Windows Def for the time being and nothing extra. Quote Link to comment Share on other sites More sharing options...
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