notmeagain Posted May 19, 2020 Report Share Posted May 19, 2020 Hello! I came up with the idea of having like a king of the hill map in 0ad. You may know these game mods from other RTS games such as AOE2 or age of mythology, BME and so on. Basically the idea is to have point in the middle of the map which one player has to capture and hold for a certain amount of time. As i have only very limited skills in coding 0ad i was wondering if you could drop your opinions wether you like the idea or if it is even possible to have this at the current state of 0ad map editor. The capture point could be a temple, fort or wonder for example which provides some boni to defenders. I'd love to see your opinions! Greetings Schweinepriester! 1 Quote Link to comment Share on other sites More sharing options...
badosu Posted May 19, 2020 Report Share Posted May 19, 2020 I like the idea, need to investigate triggers to see if they can achieve this, @nani might have some insight. Quote Link to comment Share on other sites More sharing options...
Pacha Posted May 19, 2020 Report Share Posted May 19, 2020 Maybe a wonder game w an alredy builded gaia wonder in a op position? A modificated Migration map could be nice. Quote Link to comment Share on other sites More sharing options...
leitoso Posted May 19, 2020 Report Share Posted May 19, 2020 @Pacha A gaia wonder in a wonder game would mean gaia win? ... but nice idea Quote Link to comment Share on other sites More sharing options...
Pacha Posted May 19, 2020 Report Share Posted May 19, 2020 @leitoso no becouse gaia is not a player. Just a player can win (even a bot player), as i understand. Quote Link to comment Share on other sites More sharing options...
badosu Posted May 19, 2020 Report Share Posted May 19, 2020 (edited) Yeah, that is a possibility though a bit of a hack, it would be desirable to: 1. Not allow players to build wonders 2. Not allow players to delete wonder 3. Possibly not allow buildings with territory to be placed on 'hill' to force holding player to garrison units. 4. Hold it for a reasonable time (3-10 min) to win (need to see if hack allows this configuration) I feel more than 10 mins is too much time, considering owner might change. Too long of a time and just killing enemies becomes more desirable, map can also be done so all armies meet at wonder and can't traverse via other path (though I think allowing conquest would still be more fun). Edited May 19, 2020 by badosu Quote Link to comment Share on other sites More sharing options...
OptimusShepard Posted May 19, 2020 Report Share Posted May 19, 2020 I think there is an existing map. 1 1 Quote Link to comment Share on other sites More sharing options...
badosu Posted May 19, 2020 Report Share Posted May 19, 2020 Oh yes!! That's the one! I remember seeing it when trying community_maps and thought it was aoe when I discussed this with Schweine.@nani OP Quote Link to comment Share on other sites More sharing options...
badosu Posted May 19, 2020 Report Share Posted May 19, 2020 By the way, I was intending for a while to port the compatibility checker from balanced-maps to community_maps so one does not have to activate/deactivate it all the time. Might encourage adoption, I'll send a PR. Quote Link to comment Share on other sites More sharing options...
notmeagain Posted May 19, 2020 Author Report Share Posted May 19, 2020 12 minutes ago, OptimusShepard said: I think there is an existing map. Oh thats awesome! i will talk to Nani ingame and test it! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.