minohaka Posted October 22, 2017 Report Share Posted October 22, 2017 Playing as Macedonians after conquering the Hellenic Royal was able to train Athenians units, is that ok? I've never encounter this on any other sort of unique building across factions. Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 22, 2017 Report Share Posted October 22, 2017 @elexis @fatherbushido Quote Link to comment Share on other sites More sharing options...
Nescio Posted October 22, 2017 Report Share Posted October 22, 2017 Yes, that's correct, no, that's probably not as intended. Unfortunately the stoa and its unit templates are a rather inconsistent mess; disabling all of them now and possibly reintroducing them systematically at a later stage might not be a bad idea. Quote Link to comment Share on other sites More sharing options...
fatherbushido Posted October 22, 2017 Report Share Posted October 22, 2017 It was intended like that. Quote Link to comment Share on other sites More sharing options...
fatherbushido Posted October 22, 2017 Report Share Posted October 22, 2017 r18024 introduced those things. It was more or less decided that (according to the balance at that time) Macedonians had already enough structure so they don't get the hellenic (royal but not Royal) stoa, that Athenians will get 2 of them and Spartans will get the 3 kind. r18562 commit message: "prevents training of unexpected units in buildings introduced in r18024, lets mace trains 2 mercs in captured stoa or in their own stoa for scenario map, fixes #4011." edit: I don't say that it is the ideal thing. 1 1 Quote Link to comment Share on other sites More sharing options...
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