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Walk Don't Run?


mickmca
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I keep seeing references to "walk speed." Is there a way to make units, especially cav, run? There is something very frustrating about watching a couple of slingers march after your cavalry scouts who walk stolidly away. Reminds me of Stephen King's great gag in "IT": Two boys are coming home from a horror movie and one looks back and says, "Oh no! The mummy is following us! Let's walk faster!!!"

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