AgamemnonPhlemnon Posted July 26, 2017 Report Share Posted July 26, 2017 (edited) Love the game guys, excellent work in my view. Been getting this bug for a while now, tried reinstalling a couple times but it's not helped so thought I'd give this a shot. Once I get the error message I can click continue and the game runs fine in windowed mode but no way to get back to full screen like I used to play the game. On launching the game on my Windows 10 laptop I get this 9 times out of 10: (edit: Alpha 21) Spoiler Function call failed: return value was -100102 (Case 2) Location: wmi.cpp:62 (Init) Call stack: Init (wmi.cpp:62) pLoc = m_pInterface = 0x00000033 ModuleInit (module_init.cpp:47) initState = 0x0134971C -> 4294867266 (0xFFFE7942) init = 0x01235DD0 -> (Init) wmi_GetClassInstances (wmi.cpp:108) className = 0x012F6494 -> "Win32_SoundDevice" instances = 0x001CE5BC -> (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >) pEnum = m_pInterface = 0x006ACDD0 -> (IUnknown) query = [200] 12800 12590 13111 56 ('8') 0 0 0 0 0 0 15 0 ... pObj = m_pInterface = 0x001CE3EC -> (IUnknown) instance = (unsupported map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT >) numReturned = 1835054 (0x001C002E) name = 0x001CE590 -> [8] { 17160, 292, 25748, 303, 58812, 28, 22395, 30274 } value = vt = 44407 (0xAD77) wReserved1 = 4632 (0x1218) wReserved2 = 808 (0x0328) wReserved3 = 106 (0x006A) llVal = 8134049585227108 (0x001CE5E0001CE564) lVal = 1893732 (0x001CE564) bVal = 100 (0x64) iVal = 58724 (0xE564) fltVal = 0.000000 (0x001CE564) dblVal = 4.01875e-308 (0x001CE5E0001CE564) boolVal = 58724 (0xE564) scode = 1893732 (0x001CE564) cyVal = { Lo = 1893732 (0x001CE564), Hi = 1893856 (0x001CE5E0), int64 = 8134049585227108 (0x001CE5E0001CE564) } date = 4.01875e-308 (0x001CE5E0001CE564) bstrVal = 0x001CE564 -> [8] { 0, 0, 9, 0, 2, 0, 0, 0 } punkVal = 0x001CE564 (see above) pdispVal = 0x001CE564 (see above) parray = 0x001CE564 (see above) pbVal = 0x001CE564 (see above) piVal = 0x001CE564 (see above) plVal = 0x001CE564 (see above) pllVal = 0x001CE564 (see above) pfltVal = 0x001CE564 (see above) pdblVal = 0x001CE564 (see above) pboolVal = 0x001CE564 (see above) pscode = 0x001CE564 (see above) pcyVal = 0x001CE564 (see above) pdate = 0x001CE564 (see above) pbstrVal = 0x001CE564 (see above) ppunkVal = 0x001CE564 (see above) ppdispVal = 0x001CE564 (see above) pparray = 0x001CE564 (see above) pvarVal = 0x001CE564 (see above) byref = 0x001CE564 (see above) cVal = 100 ('d') uiVal = 58724 (0xE564) ulVal = 1893732 (0x001CE564) ullVal = 8134049585227108 (0x001CE5E0001CE564) intVal = 1893732 (0x001CE564) uintVal = 1893732 (0x001CE564) pdecVal = 0x001CE564 (see above) pcVal = 0x001CE564 (see above) puiVal = 0x001CE564 (see above) pulVal = 0x001CE564 (see above) pullVal = 0x001CE564 (see above) pintVal = 0x001CE564 (see above) puintVal = 0x001CE564 (see above) pvRecord = 0x001CE564 (see above) pRecInfo = 0x001CE5E0 -> (IUnknown) decVal = wReserved = 44407 (0xAD77) scale = [8] { 24 (0x18), 18 (0x12), 40 (0x28), 3 (0x03), 106 (0x6A), 0 (0x00), 100 (0x64), 229 (0xE5) } sign = 18 (0x12) signscale = 4632 (0x1218) Hi32 = 6947624 (0x006A0328) Lo32 = 1893732 (0x001CE564) Mid32 = 1893856 (0x001CE5E0) Lo64 = 8134049585227108 (0x001CE5E0001CE564) win_get_snd_info (wsnd.cpp:130) instances = (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >) names = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >) versionList = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) dlls = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >) WriteSystemInfo (util.cpp:87) cpuClock = 8.54519e-072 (0x312E32333FFEDD29) driverInfo = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) smbios = (unsupported basic_string<char,char_traits<char> >) un = sysname = "738 ms" nodename = [16] { 199, 11, 6, 10, 0, 0, 0, 15, 0, 0, 0, 0, 75 ('K'), 20, 10, 250 } release = "ìfY" version = [16] { 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 224, 199, 11, 6, 128, 70 ('F') } machine = [9] { 20, 10, 255, 87 ('W'), 66 ('B'), 118 ('v'), 248, 33 ('!'), 207 } pathname = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 40 ('(') cardName = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) LINE_81_ = m_t0 = 1.92912 (0x3FFEDDAA1B03025A) m_description = 0x012CEF30 -> "write_sys_info" seconds = 3543825152485547305 (0x312E32333FFEDD29) timestampBuf = [100] 32 (' ') 0 0 0 31 0 32 (' ') 0 15 0 40 ('(') 0 ... InitGraphics (gamesetup.cpp:1029) args = (unavailable) flags = (unavailable) profilerGPUEnable = (bool)0xA4 setup_vmode = (bool)0x77 context = [2048] 254 (0xFE) 255 (0xFF) 255 (0xFF) 255 (0xFF) 121 (0x79) 191 (0xBF) 163 (0xA3) 119 (0x77) 72 (0x48) 154 (0x9A) 163 (0xA3) 119 (0x77) 18 (0x12) 17 (0x11) 0 (0x00) 0 (0x00) ... buf = [500] 10 0 61860 28 61928 28 61891 28 61860 28 0 256 ... context = [2048] 254 (0xFE) 255 (0xFF) 255 (0xFF) 255 (0xFF) 121 (0x79) 191 (0xBF) 163 (0xA3) 119 (0x77) 72 (0x48) 154 (0x9A) 163 (0xA3) 119 (0x77) 18 (0x12) 17 (0x11) 0 (0x00) 0 (0x00) ... context = [2048] 254 (0xFE) 255 (0xFF) 255 (0xFF) 255 (0xFF) 121 (0x79) 191 (0xBF) 163 (0xA3) 119 (0x77) 72 (0x48) 154 (0x9A) 163 (0xA3) 119 (0x77) 18 (0x12) 17 (0x11) 0 (0x00) 0 (0x00) ... rq = mContext = 0xD9AC9C3F -> (JSContext) setup_gui = (bool)0x10 data = { (js::ValueOperations<JS::Rooted<JS::Value> >) } stack = 0x00051000 -> 0x04322318 -> (js::RootedBase<void *>) stack = 0x00050FE8 -> 0x000507D0 -> (js::RootedBase<void *>) stack = 0x06086B10 -> 0x06086AE8 -> (js::RootedBase<void *>) stack = 0x06086840 -> 0x06086868 -> (js::RootedBase<void *>) stack = 0x060869F8 -> 0x060868E0 -> (js::RootedBase<void *>) stack = 0x0604BEC8 -> 0x06086AC0 -> (js::RootedBase<void *>) stack = 0x06086908 -> 0x05FFFAD0 -> (js::RootedBase<void *>) stack = 0x06086958 -> 0x05FFF9B8 -> (js::RootedBase<void *>) stack = 0x0604BE00 -> 0x0604BD88 -> (js::RootedBase<void *>) stack = 0x06086980 -> 0x06086818 -> (js::RootedBase<void *>) stack = 0x060869A8 -> 0x05FA6B48 -> (js::RootedBase<void *>) stack = 0x0604BEA0 -> 0x0604BE28 -> (js::RootedBase<void *>) stack = 0x0604BCE8 -> 0x0604BF90 -> (js::RootedBase<void *>) stack = 0x0604BD60 -> 0x060868B8 -> (js::RootedBase<void *>) stack = 0x06086778 -> 0x060867A0 -> (js::RootedBase<void *>) stack = 0x05FA6B98 -> 0x060867C8 -> (js::RootedBase<void *>) stack = 0x0604BE50 -> 0x0604BFB8 -> (js::RootedBase<void *>) stack = 0x0604BBF8 -> 0x05FFFA58 -> (js::RootedBase<void *>) stack = 0x0604BF40 -> 0x0604BD10 -> (too much output; skipping to next top-level symbol) prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x0C5C7C7F prev = 0x00000000 ptr = 0x000516D0 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000000 ptr = 0x00051390 prev = 0x00000000 ptr = 0x00000000 prev = 0x00000065 ptr = 0x061FD030 prev = 0x00000000 ptr = 0x00000000 prev = 0x001CE97C -> (js::RootedBase<void *>) stack = 0x00000050 prev = 0x006840A0 -> (js::RootedBase<void *>) stack = 0x00000005 prev = 0x00000000 ptr = 0x00000004 ptr = 0x77A6FB9C ptr = data = asBits = -2761656620631496784 (0xD9AC9FEF77A767B0) s = { payload = i32 = 2007459760 (0x77A767B0) u32 = 2007459760 (0x77A767B0) boo = 2007459760 (0x77A767B0) str = 0x77A767B0 -> (JSString) sym = 0x77A767B0 (see above) obj = 0x77A767B0 (see above) cell = 0x77A767B0 (see above) ptr = 0x77A767B0 (see above) why = 2007459760 word = 2007459760 (0x77A767B0) uintptr = 2007459760 (0x77A767B0) , tag = -642998289 } asDouble = -9.46128e+123 (0xD9AC9FEF77A767B0) asPtr = 0x77A767B0 (see above) scriptInterface = (shared_ptr<ScriptInterface>) e = 0x77A767B0 (see above) RunGameOrAtlas (main.cpp:525) argc = 1 (0x00000001) argv = 0x00650008 -> 0x00650028 -> "C:\Users\oranm\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe" replayFile = (unsupported basic_string<char,char_traits<char> >) scriptEngine = (Singleton<ScriptEngine>) m_Runtimes = (unsupported list<JSRuntime const * >) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') res = 0 (0x0000000000000000) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 8 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 72 ('H') m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1394 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 replay = m_Stream = 0x00000004 mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64033 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 21300 mods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 8 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 72 ('H') m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1394 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 448 m_NumBaseMods = 29 (0x0000001D) SDL_main (main.cpp:567) argc = 1 (0x00000001) argv = 0x00650008 (see above) main_utf8 (sdl_windows_main.c:126) argc = 1 (0x00000001) argv = 0x00650008 (see above) wmain (sdl_windows_main.c:151) argc = 1 (0x00000001) wargv = 0x00691DE0 -> 0x00691DE8 -> 67 (0x0043) wenvp = 0x0068EA28 -> 26696 (0x6848) argv = 0x00650008 (see above) retval = 0 (0x00000000) i = 1 (0x00000001) CallStartupWithinTryBlock (wseh.cpp:364) ret = 18886976 (0x01203140) RtlSubscribeWnfStateChangeNotification (:0) RtlSubscribeWnfStateChangeNotification (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set) Edited July 26, 2017 by AgamemnonPhlemnon Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted July 26, 2017 Report Share Posted July 26, 2017 (edited) Which version of 0AD do you use (SVN, Alpha 21)? P.S. It'd be better to hide amount of text under a spoiler. Edited July 26, 2017 by vladislavbelov Quote Link to comment Share on other sites More sharing options...
AgamemnonPhlemnon Posted July 26, 2017 Author Report Share Posted July 26, 2017 (edited) Alpha 21. Should have mentioned that, apologies. Forgot about that spoiler box Edited July 26, 2017 by AgamemnonPhlemnon Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted July 26, 2017 Report Share Posted July 26, 2017 1 minute ago, AgamemnonPhlemnon said: Alpha 21. Should have mentioned that, apologies. No problem, just noticing for future. About the issue: it's the known issue, Alpha 22 will be released soon, try it when it'll be available. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 26, 2017 Report Share Posted July 26, 2017 (edited) Hey @AgamemnonPhlemnon and welcome to the forums. I'm quite we know sure where this error comes from, but just in case: Could you attach your system_info.txt, crashlog.txt, crashlog.dmp , interestinglog.html, and mainlog.html aswell please ? See GameDataPaths and ReportingErrors Thanks in advance. As @vladislavbelov stated it has been fixed. Edited July 26, 2017 by stanislas69 1 Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted July 26, 2017 Report Share Posted July 26, 2017 Related changeset: https://trac.wildfiregames.com/changeset/19877 2 Quote Link to comment Share on other sites More sharing options...
AgamemnonPhlemnon Posted July 26, 2017 Author Report Share Posted July 26, 2017 Ah okay, thank you @vladislavbelov for the fast reply. Hey @stanislas69, thanks for the welcome. crashlog.dmp crashlog.txt interestinglog.html mainlog.html system_info.txt Quote Link to comment Share on other sites More sharing options...
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