imperium Posted August 30, 2016 Share Posted August 30, 2016 when the remote unit is attacked by a melee unit remote unit takes a knife to protect her even assaulting melee ... Putting well as the option of close battle though not attacked ... 1 Link to comment Share on other sites More sharing options...
av93 Posted August 30, 2016 Share Posted August 30, 2016 you mean that ranged units should have a melee option? Link to comment Share on other sites More sharing options...
Tiber7 Posted August 30, 2016 Share Posted August 30, 2016 I think range units should be able to be put on melee option when they 're at the contact, otherwise they die like women almost 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 30, 2016 Share Posted August 30, 2016 6 minutes ago, Tiber7 said: I think range units should be able to be put on melee option when they 're at the contact, otherwise they die like women almost second attack is working in progress... 2 Link to comment Share on other sites More sharing options...
Tiber7 Posted August 30, 2016 Share Posted August 30, 2016 Just now, Lion.Kanzen said: second attack is working in progress... Great! I'm glad to know it Link to comment Share on other sites More sharing options...
imperium Posted August 30, 2016 Author Share Posted August 30, 2016 ok thanks, I mean just that Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 30, 2016 Share Posted August 30, 2016 There is the development http://trac.wildfiregames.com/ticket/252 Link to comment Share on other sites More sharing options...
sphyrth Posted August 30, 2016 Share Posted August 30, 2016 The decision for secondary attacks will be another gameplay changer. But if the patch gets through, I would reminisce the days watching those archers shoot their enemies at point-blank range. Speaking of development, I know that the next Alpha is planned to be released within these days. But I prefer that you just delay it as needed. I prefer delays over a half-baked alpha (if that term actually makes sense). Those Release Blockers are quite nasty. Still hoping that you make it, though. 3 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 31, 2016 Share Posted August 31, 2016 Range units should die easily in melee though. They re supposed to be ranged units, to support the assault of your melee infantry and cavalry. 1 Link to comment Share on other sites More sharing options...
imperium Posted September 1, 2016 Author Share Posted September 1, 2016 it will not be as strong in the scrum ... will serve especially for support units, but do not give a second order goes against reality, as the missile units could defend themselves in case of danger with a secondary weapon ... I take the example of veles when they were in a close battle they were using the classic Roman dagger ... With this I would also point out that the leggionari or even hastatus could also use a javelin at a distance ... and then crashing into the fray 1 Link to comment Share on other sites More sharing options...
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