FeXoR Posted June 27, 2016 Share Posted June 27, 2016 On my system the water is nearly invisible now on r18445. Belgian Uplands: system_info.txt local.cfg user.cfg Screenshots at Belgian Uplands with Murkiness 0.9 1 Link to comment Share on other sites More sharing options...
FeXoR Posted June 27, 2016 Author Share Posted June 27, 2016 Enabling refraction ingame, starting atlas leeds to an error: ERROR: Failed to link program 'shaders/glsl/water_high.vs'+'shaders/glsl/water_high.fs': Fragment shader(s) failed to link, vertex shader(s) linked. ERROR: Failed to compile vertex program 'shaders/arb/model_common.vp' (line 1): ERROR: Failed to compile vertex program 'shaders/arb/overlayline.vp' (line 1): ERROR: CRenderer::EndFrame: GL errors 1282 occurred ERROR: Failed to compile vertex program 'shaders/arb/solid_tex.vp' (line 1): local.cfg user.cfg Link to comment Share on other sites More sharing options...
FeXoR Posted June 27, 2016 Author Share Posted June 27, 2016 Water color is back! Horray 1 Link to comment Share on other sites More sharing options...
jarnomodderkolk Posted June 28, 2016 Share Posted June 28, 2016 isn't it because low graphics settings? i had almost the same view when on low settings Link to comment Share on other sites More sharing options...
FeXoR Posted June 30, 2016 Author Share Posted June 30, 2016 Might be. That's not really an excuse though. Ambiente settings should have a similar result independent of the settings - which is likely not at all easy in some cases I admit 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 1, 2016 Share Posted July 1, 2016 I have the problem with buildings ( example: Hanging Gardens structure) 1 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 1, 2016 Share Posted July 1, 2016 (edited) Perhaps autobuild is needed? EDIT: Looks like that fixed it. Edited July 3, 2016 by wowgetoffyourcellphone Link to comment Share on other sites More sharing options...
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